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Uncooperative: Killing Floor 2 Adds PvP Versus Survival

Play as a clammy mutant!

Killing Floor 2 [official site] is solid co-op fun, even in its unfinished Early Access state, but its mutant horrors are a little simple-minded. I'm glad to see developers Tripwire add a little more challenge and a bit of rivalry by pitting humans against (mutated) humans. Yesterday's 'Revenge of the Zeds' update added the 6v6 Versus Survival mode, where one team steps into the clammy flesh of mutants to murder the survivors.

Versus Survival follows the usual Killing Floor routine - waves of mutants spawn in waves, survivors scamper around shooting mutants while gathering cash and items, survivors try to survive - but with some of the mutants being (theoretically) a bit less dim. Mutant players start as lowly fodder, but can eventually become any of the game's odder variants, from cleaver-swinging blubbermen up through chainsaw maniacs to even the dastardly Patriarch final boss. Mutant players get extra powers in each different form too, from leaps to pukemines.

The update also added two new weapons, the lever-action rifle and crossbow. The Sharpshooter class may not be in KF2 yet but hey, we can play with some of their guns until they arrive toting another bag of hardware.

Other additions include a map set in a Russian prison, dynamic difficulty scaling to the number of players in a match, crafting for those cosmetic items, and plenty more detailed in the patch notes.

Killing Floor 2's on sale on Steam now too, down to £13.39 until Monday.

Here's a sneaky tease of What I'll Be Playing This Weekend: I will be playing this.

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Killing Floor 2

PS4, Xbox One, PC

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About the Author
Alice O'Connor avatar

Alice O'Connor

Associate Editor

Alice has been playing video games since SkiFree and writing about them since 2009, with nine years at RPS. She enjoys immersive sims, roguelikelikes, chunky revolvers, weird little spooky indies, mods, walking simulators, and finding joy in details. Alice lives, swims, and cycles in Scotland.

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