E3's hidden gems
Now that the festival of bellowing that is E3 2018 has come to an end, we begin the arduous process of making sense of it all. This means sifting through mountains of press releases and trailers to find all the curious games that lurked outside the spotlight glare of the larger publishers. And we find such treats as Maneater (Jaws RPG where you play as Jaws), Rapture Rejects (battle royale where you fight for the last spot in heaven) and Neo Cab (Uber-sim meets Blade Runner). So many delightful things, in fact, that new video person Noa couldn’t resist gathering them together.
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Listen to our natter
The festival of dumb explosions known as E3 is over, but that won’t stop us. The RPS podcast, the Electronic Wireless Show, goes deep into the show, picking out our favourite games, the oddest moments, and best rats (spoiler: it was the one crushed by a shelf in the Resident Evil 2 trailer). We’re also introducing two new voices this week. Who are these strange people? Read the rest of this entry »
Not so far out after all
My spaceship has taken off. This ought to be cause for celebration, a moment that engenders cheers from mission control. Except there’s a problem: I’m not in the cockpit. I’d been looking at the ship’s log in the back and considering my next journey when suddenly the whole ship just rose up. “Oh no,” I say, as the sensation of free fall kicks in. “No no no no no.” I run back to the cockpit and look around. The ground outside is still there, the trees and the grass. This is odd, because it’s also pitch black – we’re definitely in space. This is when I realise: My ship didn’t take off. The entire island did.
This is space exploration game Outer Wilds. And I have no time to understand how the whole island on which I’ve parked has been launched into space, because it’s already falling back down. I need to take off, right now. Read the rest of this entry »
You won't get away with this, Snowmancer!
Oh look, this Life is Strange spin-off is due out next week as a freebie. The Awesome Adventures of Captain Spirit is a two-hour pretend-em-up in which you play Chris, an imaginative kid who fancies himself a superhero on the weekends, and isn’t afraid to take on evil beings like the powerful Snowmancer (a snowman) and nasty beasts such as the dreaded Water Eater (the water heater). That sounds like fun. Until you discover the real enemies lurking in Chris’ modest bungalow. Grief, alcoholism, and neglect are the underlying villains here, if the demo I saw at E3 is anything to go by. More like the Super Concerning Adventures of Captain Sadness, am I right?
*starts sobbing* Read the rest of this entry »
The best of show
During this year’s E3, I saw the largest screen I’d ever witnessed, folded around the corner of a building like a giant piece of glowing paper. It told me to buy Nike. LA is already the neon futuretown of California, never mind Night City. But I didn’t just see ads for shoes at the LA convention centre, I saw a lot of games too. From the bustling streets of Cyberpunk 2077 to the twisting tornadoes of Just Cause 4. From the crumbling Capitol of The Division 2 to the clumsy motorcycling of Trials Rising. Here are my highlights from the game industry’s annual festival of bullets and colour, the sci-fi dystopia that was with us all along. Read the rest of this entry »
Blinded by the light
A room full of mannequins is rarely a safe place in videogames, but in Dying Light 2 it looks especially unnerving. Welcome to a zombie nest, where dozens of shamblers sleep during the day, huddling together in the shade of an abandoned clothes shop. They sleep upright, like decomposing commuters nodding off in a packed tube carriage. The best thing to do when you enter one of these “dark places” is to stay low, quiet and – oh god they’re awake get out get out leap through the window climb a drainpipe throw yourself through that door get back to the sunlight go go go. Read the rest of this entry »