If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Total War: Warhammer Debuts Its Dwarfs

Small but powerful

The last time I had anything to do with dwarfs I was playing a card-based drinking game called Iron & Ale for Shut Up & Sit Down. This happened. As a result, the dwarf unit video for Total War: Warhammer [official site] is one I watched with one hand cupped protectively over my arm.

"This video focuses on Longbeards, Ironbreakers and Hammerers – three melee units who exemplify the Dwarfen combat style with their ornate axes and hammers. One of the four playable races in the initial launch of Total War: Warhammer, Dwarfs are expert miners and craftsmen who toil in ancient forges where centuries of hereditary knowledge are smithed into unrivalled arms and armour."

So I have a question about dwarfs. Why would they be so dismissive of stabby weapons? Surely a few little knives would be really useful weapons if you spend a lot of time underground in enclosed spaces? Swinging a hammer would be the height of luxury. What you really want is a shiv. Dwarfs should be all about the shivs.

Maybe it's an engineering thing - pride in the balancing as well as the decoration - and I guess it gives them something to do with all that metal ore. You could make one hammer instead of cluttering up the place with a million grapefruit spoons.

Anyhow. I like how sturdy-but-deadly these guys look. The voiceover describes it rather nicely as "bundled strength".

Total Warhammer is due to launch in 2016.

Topics in this article

Follow topics and we'll email you when we publish something new about them.  Manage your notification settings.

About the Author

Philippa Warr


Rock Paper Shotgun logo

We've been talking, and we think that you should wear clothes

Total coincidence, but we sell some clothes

Buy RPS stuff here
Rock Paper Shotgun Merch