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Into the Breach

8 months ago

Into The Breach creators almost gave up before cutting metagame down

Splendid streamlined strategy game Into The Breach was almost our favouritest favourite game of 2018, delighting with its honed focus on big robots smashing bugs in turn-based tactical action. It was once a far bigger, more complex game than that, mind, with a sprawling metagame of research trees and rebuilding the last cities of Earth and... it didn't work. These work-in-progress versions worked so badly…

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10 months ago

Feature: Jonesing for more

The Joy of standing by your man in Into The Breach

Every game of Into the Breach tasks you with just about the biggest, most noble mission there is: save the world, this tiny watery globe we call home, from giant bug attacks, over and over again. But it also offers a smaller, more personal mission that’s a little easier to get your head round: save one specific person. At the end of a game -…

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11 months ago

Feature: It'll take you all of 2019 to play them

Best PC games of 2018

The doors have been opened, the games inside have been devoured, and now it's time to recycle the cardboard. Below you'll find all of our picks for the best PC games of 2018, gathered together in a single post for easy reading.

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Feature: An update on the update man

Rich McCormick’s 5 best games of 2018

I realise, at the end of 2018, that I’ve spent much of the year digging back over games released in 2017 and earlier. That’s in part because I’ve been subject to the demands of evil overlord Graham, but also because I’ve been trapped in the gravity well of monster timesinks like Destiny 2 and Divinity 2. When I did reach escape velocity, I cherished my…

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Feature:

Malindy Hetfeld’s 5 best games of 2018

My 2018 in games had me dealing with failure in multiple ways. Designed to move further and further away from the fantasy of the all-powerful player ever looking for an appropriate challenge, these games teach to forgive and accept – forgiving someone a past hurt, accepting the lack of a perfect solution to a problem. From the satisfyingly familiar to a type of game I…

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Feature: How many people did we ask to do this?! Answer: many

Alex Wiltshire’s 5 best games of 2018

I’ve spent 2018 particularly distracted, flitting between games and feeling guilty that I haven’t quite finished them or spent the time they deserved. Maybe it’s because there have been so many good games? Or maybe I’m just awful. Either way, I resolve to take better care next year. Now I look back, I realise that I’ve particularly enjoyed a series of games which gave me…

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Feature: He's a jolly ol' saint

Nic Rueben’s 5 best games of 2018

It’s well known that games are an awful mistake that should have never been unleashed on an unsuspecting humanity. That said, here’s five that hushed the howling primates that reside in my skull just long enough for me to consider them a worthwhile investment. Honorable mentions go to Cultist Simulator (For it’s alchemical harmony of theme and mechanics), Vermintide 2 (for being the second best…

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1 year ago

Into The Breach deploys controller support

Magnificent monster-mashing mecha strategy game Into The Breach has added controller support, so you can now save the world while slouching on the couch. It's a rare PC strategy game that's suited for controllers, but Breach seems a fine candidate. Our Alec was excited when Into The Breach added touchscreen support earlier this year, say this was its "first step into ultimate perfection – becoming…

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Feature: The endless march of time

The bestest and most top PC games of 2018 so far

We're just about halfway through 2018 (which has somehow taken both too long and no time at all). As is tradition, we've shaken our our brains around to see which games from the last six months still make our neurons fizzle with delight. Then we wrote about them here, in this big list feature that you're reading right now this second. And what games they…

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Feature: Hit Parade

The 50 best strategy games on PC

An entirely objective ranking of the 50 best PC strategy games ever made, now freshened up to include our favourites from 2017 and 2018. From intricate, global-scale wargames to the tight thrills of guerrilla squads, the broad expanse of the genre contains something for everyone, and we've gathered the best of the best. The vast majority are available to buy digitally, a few are free…

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2 years ago

Into The Breach patch fixes false victories, adds initial touchscreen support

While we're all distracted by BattleTech's intricate and ponderous mech warfare, the polar opposite, lightning-quick approach to turn-based giant robo-combat has been busy too. Into The Breach's latest patch quietly fixes a dozen-odd problems I doubt many of us even noticed this ridiculously slick game ever had, including one that meant getting your whole team killed in the final mission didn't always mean a game…

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Feature: You can take it with you

Persistence & Permadeath: progression in Spelunky, Into the Breach and roguelikes

Progression is so often an illusion. Many games use the idea of permanent progression as a way of tickling our lizard brains with a growing pile of loot or numbers which constantly tick up, so that we feel like we’re achieving something while we sit in front of a computer and repeat the same set of tasks over and over again. The beauty of permadeath…

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RPS interviews Into The Breach’s developer about hurting our feelings

The folks at Subset Games are responsible for the games FTL and its follow-up Into The Breach, which means that they are also responsible for some of the most frustrating yells I've done alone on an airplane. I'm sorry to those around me, but I thought I was going to finally complete a run and then everyone I loved exploded or died from lack of…

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Feature: The million timeline question

Chris Avellone sheds light on Into The Breach’s time-travel mysteries

If there's one thing that grips me more about Into The Breach than the razor-sharp tactics of its death-chess scenarios, it's trying to wrap my flabby brain about the dark possibilities and implications of its terse but tantalising plot. I've already espoused one possible and particularly fatalistic reading of what's going on - the idea that every time your team of time-travelling Mechs wins, loses…

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Win tickets for EGX Rezzed 2018 and see us talk to the developer of Into The Breach

EGX Rezzed is just over a month away, and announcements for things to see and do at the lovely games event are coming thick and fast. For example: this post, in which I let slip that Adam will be on stage during the show to talk to Subset Games' co-founder Matthew Davis about his work on mech strategy game Into The Breach. If you're interested…

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Feature: The UI is your greatest weapon

Into the Breach’s interface was a nightmare to make and the key to its greatness

This is The Mechanic, in which Alex Wiltshire invites developers to discuss the difficult journeys they underwent to make the best bits of their games. This time, Into the Breach [official site]. “I think we were resolved to having a UI nightmare from the beginning,” says Matthew Davis, co-designer and programmer of Into the Breach. “When we decided we had to show what every enemy…

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Feature: Next week: Steam Graphs

Steam Charts: The Someday Papers Edition

Some Monday mornings, as I plonk myself down at my desk at 6.50am and load the RSS feed for the Steam Charts, I think to myself: you know what? There are so many other things I'd like to write about today. Anyway, here are the top ten games on Steam from the last week.

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