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Stellaris

Stellaris - Leviathans review

Space Dragons & UI Improvements

56

4 weeks ago

Feature: Divide and conquer

The best strategy games on PC

For a time it looked as though strategy games had sunk into a kind of deathly malaise, unsure which territory to claim next and which ones it should leave well and truly alone. Fast forward to 2020, though, and strategy games have never looked healthier, which is why we've compiled this best strategy games list of all time. Whether you want to conquer the depths…

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1 month ago

Feature: One Off The List

The 11 worst years of our future, according to games

Here we stand in the dark neo-year of 2020. The spam bots have risen to prominence, the governments of the world are bickering over follower counts, and history class has been renamed "meme studies". Somewhere, in a dusty room in the RPS treehouse, a rogue human is compiling a list article for a crumbling PC games website. It is a warning to all those who…

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2 months ago

Feature: Death of a gamepad

Goodnight, sweet Steam Controller

Right now, there’s a room in Buffalo Grove, Illinois that's as quiet as a grave. The power is off, the robotic limbs are becalmed, and the once thumping presses are depressed. The Steam Controller assembly room is assembling no more, and with the recent Steam sale clearing out all the stock, the grand experiment is over. It’s the final part of Valve’s great Steam Machines…

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4 months ago

Stellaris’s newest species, the Lithoids, are here to eat rocks and take names

Stellaris’s newest alieopals, the Lithoids, have arrived, crunching their way through space in extremely cool crystalline ships. The lore claims that this new rock-based species lives for ages and can hang out on even the harshest of planets, but their blingy transport suggests a different kind of je ne sais quoi if you ask me. You can see them in the trailer below.

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Feature: Bad day for the squidmen

In the new Stellaris expansion, you can turn your home planet into a bomb

One of my favourite tropes in Science Fiction is aliens whose cultures are built around some hangover from the time before they made it to the stars. Take the Kelpiens from Star Trek: Discovery, whose existence is dominated by the inbuilt anxiety that comes from having once been prey species. Or Iain M Banks’s Idirans, the “top monster on a whole planetful of monsters'”, who…

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Stellaris: Federations expansion announced, and will bring new origins for your empires

The next Stellaris expansion will be Federations, Paradox announced today, focusing on making the game spacefriends groups more complex and interesting. Federations will come in several flavours, for starters, like a trade league or research cooperative. They'll also be able to level up to unlock new type-specific perks. Spacepolitics will expand with the option for a galactic senate too. Finally, after three years of focusing…

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Paradox pull their Stellaris mobile game after nicking Halo artwork

Despite being a spreadsheet-filled management sim from the most PC developers out there, Stellaris longs to leave its desktop orbit. But while the space sim's transition to console has been relatively smooth, it's having a tougher time entering the mobile space. Stellaris: Galaxy Command, a mobile spin-off by an external studio, launched into beta on Tuesday but Paradox pulled it from sale only five hours…

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9 months ago

Feature: Rhyming slang for cream tarts

Steam Charts: Errant Cardiogram Edition

This week: Rude swears! Writing about more interesting games than the ones you boring people keep buying! And battle advice to people who've been dead 1,800 years! It's some Steam Charts.

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Stellaris: Ancient Relics DLC adds colour, drops 32-bit support

Part of any mission to seek out new life and new civilisations is to boldy go where someone snuffed it long before then rummage in their pockets and bones. Stellaris has expanded that aspect of 4X space adventures with Ancient Relics, a new 'Story Pack' add-on released yesterday. It whacks in new dead civilisations for us to discover and new ways to investigate them, with…

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10 months ago

Stellaris: Ancient Relics DLC belongs in a spacemuseum

The far future will rummage in the distant past in the next Stellaris, named Ancient Relics, as spacemen develop a new fondness for archaeology and go wild digging up ancient cities and ships from long-dead civilisations. Sure, that sounds like it'll go fine. We'll uncover wee stories poking into two long-dead precursors--a plantoid hivemind and some superpsionics--as we conduct multi-stage digs and uncover old pots…

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Stellaris celebrates three years in space with a sale & trial weekend

Stellaris, the sprawling and much-expanded 4X space strategy game by Paradox, is free to try out from now until Sunday, May 12th. If you like it, you can snap it up for cheap. The game has now been out for three years, and while it may have been considered a little bare-bones at launch, a trio of major expansions (and some smaller DLC) plus some…

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1 year ago

Feature: The games the cool kids bought this week

Steam Charts – Blood From A Stone Edition

Hey, remember the good old days? Those giddy times I like to think of as last week? When the Charts felt fresh and new, filled with potential, as if any interesting game could take a top spot? Well, forget all that because it's all gone to shit again.

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Feature: Charts and graphs and STATISTICS

Steam Charts: Christmas Miracle Edition

I don't what is this? How many? Are we sure we're in the right charts? This is definitely the Steam Charts, where the mad-brained broken people just buy the same four games over and over and over? Because something is up. People have only bought the same three games over and over!

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Stellaris’s MegaCorp expansion and Le Guin update are out now

Paradox's sprawling 4X space strategy game Stellaris expands again today. Between a new paid expansion - MegaCorp - and a free update code-named Le Guin, it's good times for those looking to boldly expand into new markets and buy out new civilisations. The MegaCorp expansion allows players to run a corporate empire, establishing branch offices on any world open to trade and growing fat and…

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Stellaris turning space megacapitalist with Megacorp expansion in December

We've all dreamed of escaping to the one place that hasn't been corrupted by capitalism* but space is very much not that place in Stellaris, and will be even less so with after the launch of its 'Megacorp' expansion. Paradox today announced Megacorp will hit Stellaris on December 6th, and as ever it'll be accompanied by a free update with changes just as important as…

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2 years ago

The 100 best-selling games on Steam in 2018 so far

We've just passed the half-way point of 2018, so Ian Gatekeeper and all his fabulously wealthy chums over at Valve have revealed which hundred games have sold best on Steam over the past six months. It's a list dominated by pre-2018 names, to be frank, a great many of which you'll be expected, but there are a few surprises in there. 2018 releases Jurassic World…

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Stellaris blasts off to Distant Stars in new DLC

Travel beyond the limits of known space to a mysterious cut-off cluster in the new Stellaris DLC, the 'Distant Stars Story Pack', which could open up powerful shortcuts across space but miiight have been closed off for a good reason. But obviously you're going to stick your spaceoar in and see what's up. What are you, spacechicken? Distant Stars also includes new anomalies to investigate…

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Stellaris’ next expansion tells tales of new horizons

One of the best things about Paradox's increasingly feature-studded and DLC-expanded 4X strategy sandbox Stellaris is its focus on storytelling. In the vein of Crusader Kings 2, you'll find yourself frequently confronted with decisions to make as the ever-living Emperor Of Space, which can often spiral into lengthy story arcs with sometimes spectacular end results. The next expansion for the game, Distant Stars, will be…

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Stellaris update 2.1 will rework anomalies and nudge space monsters out of your hyperlanes

I really want to get into Stellaris. I find myself buying every major expansion close to its release, convincing myself that late-game megastructures, role-playing as a robot or blowing up planets will be the hook that reels me in. Every time, I merrily launch into a fresh game - only to find my fun dissolving into work once I'm a few hours in. "But that's…

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Feature: The Eternal Golden Age

All rise and no fall: how Civilization reinforces a dangerous myth

Civilization VI: Rise and Fall wants to solve a problem. That problem is perpetual growth, and it plagues many 4X games. Whether your aim is world conquest or cultural hegemony, victory in Civilization and many of its cohorts depends on domination. However peacefully you try to play, you're often straight-jacketed into a utilitarian-psychotic view where all resources and people are just raw material to be…

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