By Jim Rossignol on August 20th, 2011 at 2:34 pm.

The chaps at Gematsu have posted four new Space Marine trailers, via THQ, and I’ve reposted them below. They all basically have the same message – “I AM WAR” – but in delivering it they show a lot of varied game footage. It really is looking rather handsome.



20/08/2011 at 14:41 Teddy Leach says:
I AM THE WAR.
20/08/2011 at 16:08 Kaira- says:
NEVER DISARMED
20/08/2011 at 17:19 McDan says:
I AM A WAR (cold war)
20/08/2011 at 17:22 G_Man_007 says:
War. War never changes…
20/08/2011 at 19:56 liquidsoap89 says:
War… War has changed.
20/08/2011 at 20:42 sasbean says:
WAR, huh, what is it good for.
20/08/2011 at 20:45 kuran says:
War, has never been so much fun!
20/08/2011 at 22:47 shitouniua says:
Crazy! Not only because of cheap, but also because true! Quickly visit the website to order. . . .
online Store
Welcome to: http://tinyurl.com/3wvabn3
21/08/2011 at 10:55 Rancorist says:
@shitouniua
Take your reasonably priced goods away from this page!
20/08/2011 at 14:44 magnus says:
Wooooo, Gamestop!
Bastards!
20/08/2011 at 15:30 Lemming says:
I preordered mine from Game’s uk store to get the extra skins. Wasn’t sure if your ‘bastard’ comment was because you can’t access a Gamestop or you were mad they have forced your hand into pre-ordering? :D
20/08/2011 at 14:44 razgon says:
They are a bit…well, juvenile, aren’t they?
I’d have loved to have some rpg elements in the game, like we are used to by now in our WH40K games. Its begging for upgradable spacemarines and gear.
20/08/2011 at 15:34 Lemming says:
TBF, DoW2 does scratch that itch for you and we have a w40k MMO coming out in the next couple of years as well. I think we need a third-person action game in this universe. The God of War games are basically Games Workshop does Greek Mythology in my opinion, so we need a non-exclusive equivalent. (Not that I’m suggesting the game mechanics will work anything like GoW, I have no idea).
That said, I’ll be getting this on PS3. I buy third-person action games on console, everything else is better suited to PC.
20/08/2011 at 16:28 Garg says:
“Rated I for Immature”
20/08/2011 at 23:13 Dhatz says:
if there was a game best suited to fuck all rpg elements, this is it, so i assubme u wear ayronical. Srsly how can they go any better after 40fucking000 years of weapon development.
21/08/2011 at 04:09 Jake says:
“so i assubme u wear ayronical” – what’s going on here?!
In 40k Imperial technology has stagnated long ago, new weapons are merely rediscovered while the most advanced weaponry is ancient technology that is revered and maintained by fanatical priests/engineers that barely understand them and see them as religious artifacts.
21/08/2011 at 10:31 PoulWrist says:
“That said, I’ll be getting this on PS3. I buy third-person action games on console, everything else is better suited to PC.” Everything is suited better for the PC. No exception.
20/08/2011 at 14:48 Gundato says:
I played the demo. It is kind of hard to judge right now, but it seems fun.
Once you get a power weapon, melee becomes very fun (loved the power axe).
And unlike the leaked video of the previous developers SPace Marine, ranged combat is effective. It still isn’t proper for what a “real” SPace Marine would do, but it is obvious that Relic wants to emphasize melee rather than sniping.
That being said, the demo just felt “wrong” with a mouse/keyboard, so had to pop out the gamepad. And I found the assault marine almost uncontrollable, but that could just be a practice thing.
20/08/2011 at 15:00 ZyloMarkIII says:
I tried it with both a gamepad and a keyboard/mouse combo. The keyboard/mouse combo felt much easier to control (especially aiming). It’s too early to judge from the demo, but it felt like a greater focus on close combat. By the way, Nobz are mean on Hard difficulty.
20/08/2011 at 15:14 mjig says:
I went to download the demo, only to realize that in order to download it, you have to preorder the game.
So to get the promotional material, you have to pay for what the material is promoting.
It’s like paying for an advertisement. Christ, gaming, get it together.
20/08/2011 at 15:20 TsunamiWombat says:
It says that pre-order gets you EARLY access to the Demo, it’s likly they’ll release the demon AFTER the game is launched.
20/08/2011 at 15:23 stahlwerk says:
@TsunamiWombat
I could do without the setting free of diabolical forces, thank you. ;)
20/08/2011 at 15:30 TsunamiWombat says:
Then you have passed the test and will not be burned in the flames of purity.
20/08/2011 at 15:53 bluebomberman says:
Some people complain (and might actually have data to back it up) that playing a demo and then finding out the game isn’t out yet is a real buzz killer. Maybe even a sales killer, too.
20/08/2011 at 16:54 Starky says:
That might be true for smaller indie titles – because they tend to be “buy right now” titles, which if you look and it isn’t out for a few weeks you’ll forget. Until it crops up in a steam sale that is…
I doubt however it is true for heavily advertised AAA titles.
20/08/2011 at 17:31 G_Man_007 says:
@ stahlwerk; it seems appropriate that they would release a daemon after the releasing the game…
20/08/2011 at 17:35 Gundato says:
Zyklo: Aiming is definitely easier with a mouse, but the sensitivity just felt off to me. Maybe if I spent some time fiddling.
But the emphasis on melee and suppressing fire (just shoot a lot of rounds at the horde while backpedaling) made me go with the gamepad. It also helps that I’ve been playing my PS3 a lot recently, so I am used to not having my preferred pinpoint accuracy.
20/08/2011 at 23:16 Dhatz says:
is that so a demon is now used for demo you only get for preordering the final?
22/08/2011 at 09:13 Hanban says:
I have replayed the demo several times. Which is rather unusual for me. Must say I have had a lot of fun, both with trying to go all melee, and all ranged.
Look forward to the game’s release!
20/08/2011 at 14:48 pagad says:
Actually it’s the teeming billions of Imperial Guard that hold the Imperium’s enemies at bay, not the single million or so Space Marines.
20/08/2011 at 15:23 Lemming says:
Yeah but that’s like saying It’s those billions of steaks holding the lions at bay, not the few guns.
20/08/2011 at 15:41 Keymonk says:
Steaks with spikes.
20/08/2011 at 16:57 Starky says:
It is a tactic that works though, throw infantry (steaks) at the hordes then blast them with high powered explosive weaponry from afar, dying by friendly fire is the noble sacrifice those guards make for the good of the Imperium.
20/08/2011 at 19:25 ZyloMarkIII says:
I pity the Imperial Guardsmen. It’s essentially signing up for a death sentence to be carried out at an unspecified time in an unspecified manner and the death isn’t usually very pleasant.
22/08/2011 at 11:24 soldant says:
So it’s like a World War 1 commentary then?
20/08/2011 at 14:52 CedaVelja says:
Why hasnt any game so far taken place during the Horus Heresy is what i am really interested in, so far every game i have seen seems to be barely connected to the others.
With Horus Heresy they could go for an actual sequel.
20/08/2011 at 16:18 Schelome says:
To be fair, if they ran it during the horus heresy they would mostly have to decrease your power with each iteration, technology not progressing and that…
20/08/2011 at 16:22 Schelome says:
- wrong thread -
20/08/2011 at 14:54 8-bit says:
I like the bit where he says “rated M for mature” :D
so I have been away from 40k for a few years now, I got dawn of war 1 but thats about it, can someone explain why the marines are being presented as good guys in these trailers, is this what GW are going with nowadays?
and why does it have to be marines anyway, I wanna be an inquisitor damn it. and if it has to be marines cant it be someone cooler than the blue boys, why not death wing for example?
20/08/2011 at 15:03 Shark says:
in modern 40k they are the lightest shade of grey (but we don’t want kollega to discuss that AGAIN)
also +1 for Dark Angels as main chapter, I mean there’s Ultramarines everywhere (except for DOW)
20/08/2011 at 15:04 clockler says:
The spess mahreens are as close to good guys as we get, yo.
But then good is all subjective. Tyranid supremacy and all that jazz.
20/08/2011 at 15:10 TsunamiWombat says:
Arguably that would be the Tau, followed by the Space Marines, then the Imperial Guard, then the Eldar, Then the orcs, and the remainders are out and out the physical manifestation of evil or forces of nature (WAAAAAAAAAAAAAAAAAAGGGGGGGGGHHHHH)
I don’t get all the Ultramarine hate. I like the blue boys. They have a bang on color scheme, and I like their ‘prepared for anything’ mentality.
20/08/2011 at 15:14 Boozebeard says:
Probably because you will be playing as a space marine, so it’s obviously going to be from their perspective. I would have classified tau as the closest thing to good but I don’t really know that much about 40k lore so I’m probably missing something.
20/08/2011 at 15:21 SlayerCake says:
Orks and Tyranids aren’t really evil per say, they just really really love fighting and nomnomnom respectively. Tau are the most good if you are willing to look past the possible (probable) brainwashing and mind-control they use to control their allies and people. It varies depending on which chapter of SMs it is your dealing with, same for Guard forces. Eldar are neutral good arrogant bastards and the rest are evil.
20/08/2011 at 15:27 Lemming says:
Their hands are kind of tied with the Ultramarines, though. They are the only Chapter that actually follow Space Marine codes and laws to the letter. It doesn’t do your broader audience any favours if you start throwing those rules out for other Chapters with “well you know how we told you Space Marines can do this and that, well these can do different stuff…”. If you want to get people into the universe, you want to start with ‘vanilla’ space marines, really.
It didn’t matter in the DoW games as the Blood Ravens don’t do much different that the layman notices. (they have more psykers…ok).
And I’d rather see the Ultramarines in this game than the Ravens because, well, we’ve done them to death a bit now haven’t we?
20/08/2011 at 15:29 JLeach says:
I couldn’t agree more with this. The 40k universe is so rich and has almost limitless possibilities for most game/story variables. I’d love to see a game set in the 40k universe that wasn’t heavily connected to the “main” story (i.e. one that isn’t about “save the galaxy/sector/planet/town). Basically something that takes all the dark, grimy atmosphere of the setting and rolls with that.
OT, I’d love the same thing in a LOTR setting.
20/08/2011 at 15:35 Lemming says:
JLeach, sounds like you’ll be keeping an eye on the MMO then!
20/08/2011 at 15:36 JFS says:
I’d say Tyranids are pretty much eat eat eat (pub club sleep), they are not evil per se. Although they look strange. However, that is an eternal discussion.
Edit: Yeah, eternally ninja’d.
20/08/2011 at 15:55 JakobBloch says:
To be fair: The blue boys are the quintessential Space Marine Chapter. They are what the space marine is and in GWs first couple of books they were the space marines. All the other chapters came along over time. And do remember that there are 10000 chapters (roughly) and each has 10000 space marines (also roughly) Dark Angels, Space Wolves, Blood Angels and all the rest are just a few of all the chapters. More also: Fully half the chapters in existence draw their lineage to the Ultra Marines and as such it is only normal for them to be the most recognised chapter. The Warhammer 40K universe is being introduced to a larger audience. Isn’t it appropriate to introduce them to the most iconic chapter? Veteran warhammer fans may find the Ultra Marines bland but I wager the stoic Ultra Marines will ring true with them too.
20/08/2011 at 17:40 JLeach says:
@Lemming:
That was my initial thought, but now it seems like the playable races/classes are Space Marines/Guard etc. I want to play a “normal” 40k/Imperium inhabitant. Like the original Star Wars Galaxies where the classes were fairly loosely tied to the films but fitted into the overall universe. I think what I’m really wanting is the original SWG back. I could talk for hours about that game. It has some of the most brilliant ideas and game mechanics that I’ve ever seen. Characters not speaking the same languages making player-player interactions difficult? Such utter genius.
20/08/2011 at 17:41 G_Man_007 says:
Ultramarines are just too blue. Give me Blood Angels, Space Wolves, or if you want a standard Marine force, Crimson Fists – they look so much better, and have a lot more character. But then, having a vanilla representation of the Marines is always going to be best for those new to the universe.
20/08/2011 at 19:05 noerartnoe says:
@JakobBloch: I think you might have an extra ’0′ there. Seeing as this is post-heresy following the Codex Astartes a Space Marine chapter is divided into 10 companies of roughly 100 Space Marines each. Also, according to Lexicanum there are around 1000 chapters.
Of course, counting the number of Space Marines based on the rules in the Codex Astartes becomes a bit silly when you add in chapters like the Black Templars – whose Crusade Fleets have several thousand Marines – and the Space Wolves, with their 12 Great Companies (each supposedly larger than the standard set by the Codex Astartes).
I highly doubt anyone gave a figgin’ about that, but there it is.
20/08/2011 at 19:06 iniudan says:
@JakobBloch You made a slight mistake, Codex Chapter are composed of around 1000 marines.
But there is some chapter like the Space Wolves (unknown number but most likely between 5k-10k, since they were one of the smallest pre-heresy Legion and still follow the same structure), Black Templar (5000-6000), etc. who are not Codex Chapter, using their own internal structure.
Also the number of ten thousand marine date back from before the Horus Heresy, when Space Marines were devided into Legion and not Chapter, and that number of not definitive for it varied between Legion.
22/08/2011 at 02:29 Octoviam says:
Pfft, Chaos is the only real good.
There is only one good, knowledge, and one evil, ignorance.
20/08/2011 at 15:06 Shark says:
*reply failure*
20/08/2011 at 15:34 Jnx says:
Actually these are all old videos. They’ve been up in Gametrailers for quite some time. As a warhammer hobbyist I’m all for some hammerwar, but there’s something I’m concerned about. I’ve never seen so many trailers with almost no gameplay at all. You don’t hide good gameplay, so I imagine it is lacking. I’ll wait for a wot I think.
20/08/2011 at 16:03 tocard2 says:
I preordered Space Marine so I got early access to the demo. After playing it through four times, I can honestly tell you the gameplay is good. Switching between dakka and smashin is as easy as hitting left and right mouse buttons.
If you are a diehard fan of the 40K universe, even if you are just a little interested in it, or want to get in on the lore, check out Space Marine.
20/08/2011 at 17:21 Bilbo says:
hold the phone, you got early demo access by preordering?
from where?
*edit* Oh, it’s on Steam if you aren’t in the UK. Fuck the fucking UK Steam thing that’s happening these days. They need to sort it.
20/08/2011 at 17:58 1R0N_W00K13 says:
Yeah, can someone explain why you can’t get Space Marine at all on Steam UK? I’m all for boxed versions, but it was a little bit frustrating.
20/08/2011 at 18:31 TheFlyingWooly says:
I think the reason it’s not on steam right now is the same reason why Brink wasn’t on steam when it launched, something to do with retailer exclusivity.
It might just suddenly appear a few weeks after its out.
That’s my assumption anyhow.
21/08/2011 at 00:19 Red Squirrel says:
I wish the games in the UK that are being blocked from Steam would get some more publicity. Its like a massive elephant in the room. I suppose the authors of this site are sitting pretty on beta and free copies of the games but its so frustrating to have the biggest online distributor restrict a game like this and no one is talking about it or trying to get some answers.
This site bangs on about DRM until the cows come home but DRM is pretty much irrelevant if you cannot get the game in the first place …
21/08/2011 at 10:14 Bilbo says:
There’s definitely something suspicious in the way they aren’t mentioning it at all.
21/08/2011 at 14:08 RegisteredUser says:
Speaking of showing gameplay, I still want http://games.tiscali.cz/preview/odhaleni-warhammer-space-marine-33364
21/08/2011 at 14:50 Bilbo says:
I think this “hiding gameplay” accusation is pretty unfair based on those trailers actually but I don’t ever judge the RPS HIVEMIND HATE WHEEL accurately so I’m not going to go into it any further
20/08/2011 at 15:53 bleeters says:
Do they have any with Orks doing a proper ‘WAAAAAAAAAAGH’? The vague ‘hurr!’ noises I’ve heard them make so far don’t quite do it for me.
20/08/2011 at 16:04 tocard2 says:
Yes. In the demo I have heard a couple distinctive WAAAGH!!!’s in there. The audio in the game really shine. It’s all top notch, and plays great on the mouse and keyboard.
20/08/2011 at 16:14 bleeters says:
I am encouraged!
20/08/2011 at 18:03 Metonymy says:
The Nobz say WAAAGH, as was mentioned, and they are quite brutal. They certainly don’t approach timidly. The problem is that all the shoota boyz very distinctly say ‘space marines” which gets old really quickly. I don’t think I heard ‘humies’ or ‘beakies’ a single time. Or dakka, or flash, or stomp, or get em, or boyz, or anything of that nature. I really hope they have a lot of classic ork expressions mixed in.
20/08/2011 at 16:02 Stevostin says:
Not excited. Lack of soul, GoW view. TPS could make sense because it’s tactical and work with melee, but GoW TPS is just cinematic misguiding. It’s a game, not a movie, we don’t need to see ourselves up to the point that it blocks us to see things we need to see.
20/08/2011 at 17:28 fenriz says:
agreed on it’s a game not a movie.
20/08/2011 at 18:53 Hellraiserzlo says:
Sure bro, gow invented the over the shoulder view.
It’s too cinematic, totally no soul, just don’t set yourself on fire as a protest I heard it hurts.
20/08/2011 at 16:17 piratmonkey says:
Is that…is that the Iron Warriors?! IRON WITHIN, IRON WITHOUT!
20/08/2011 at 17:36 TsunamiWombat says:
Sorry, Ironwarriors are my absolute fav CSM chapter, but I think those are Black Legion
20/08/2011 at 18:00 1R0N_W00K13 says:
‘s all about the Night Lords. Technically the only chapter which has raptors (correct me if I’m wrong) which they rely on for the multiplayer, so they must feature somewhere.
EDIT: I am wrong, but apparently most of the raptors in all CSM chapters originate from the Night Lords.
20/08/2011 at 19:13 piratmonkey says:
Forgive me, I saw the Iron Warrior heraldry on the shoulder pad of the lead CSM in the 4th trailer. And here I was thinking how much sense it made to have the Iron Warriors siege a forge world to steal siege weapons to perpetrate more sieging…siege.
22/08/2011 at 02:40 Octoviam says:
Iron Warriors :D I think this is the second time in any 40k games there have been another chaos legion than the Black Legion, the other being the Alpha Legion at some point in the original DoW
Huzzah!
20/08/2011 at 16:19 Tei says:
I think this can be a good intro to the W40K universe. I think all these RTS games are nice, but don’t give a proper feeling of scale. The world of W40K is massive, with canons the size of a skyscrapper, and buildings the size a city. The game has this, and things like that.
Too bad the game want to be played with a control pad. The keyboard is not a good interface to do combat games wen you have to coordinate 3 or 4 different things… and you need to do that, …to heal your character, you have to stun the enemy, then “consume” it in a attack that cut it in two (or more pieces), but first you have to weak this character, and probably take it alone, separate so you can do it withouth interference. In practice is hard. In practice the keyboard is not very practical at this, and probably is something that feel natural with a control pad.
These videos tell me the rest of the game have even more of the over the top awesomeness that you can expect in a battle marines vs chaos vs orks in a forge planet with some variety.
20/08/2011 at 23:31 BuboNulus says:
I feel the kb+mouse interface is more comfy due to a quicker camera movement.
After the “oi, where’s the next guy to be cleft in twain” – thing gets clear, it doesn’t matter if you push B on the Controller or E on the Keyboard.
20/08/2011 at 16:48 liquidsoap89 says:
I’m really liking the music in the last trailer there, sounds suitable epic for this game. And now I’m getting really excited for the cinematic trailer for this game, because Relic has always done a really good job with those in the WH games.
20/08/2011 at 17:22 fenriz says:
music is too obviously epic, it’s hackneyed.
I’d rather hear Homeworld Cataclysm cyber ambient minimalism. Composed by Paul Ruskay.
20/08/2011 at 16:55 Bfox says:
The violence wont be offensive, the only thing that will be is how mediocre and safe this game will be.
20/08/2011 at 17:11 mkclin says:
I love this game very much,top and have nice pictures in http://goo.gl/bE88E
20/08/2011 at 17:18 fenriz says:
wow. This is a case where the awesomeness of the setting and characters is so high that the poverty of gameplay can be overlooked.
20/08/2011 at 17:26 TsunamiWombat says:
Query: Anyone else having a problem with the system eating their comments?
20/08/2011 at 17:28 TsunamiWombat says:
I’ve played the demo several times, and it’s good hacky slashy shoot choppy fun. Guns are more like sub weapons, used in specific situations, and playing on hard you can go down pretty quick if you don’t try to keep from being surrounded and make use of your grenades. Space Marines have weight to them, but are still agile, and they make a pleasent thunk thunk as they walk about in their cor big armor, towering over those poor Imperial Guard chaps. Visually, the game is very detailed and seems to capture the aesthetic of the 40K universe, it remains to be seen if the bleak humor remains as well, though I have heard dispassionate loudspeaker voices telling me to serve the machine god by not panicking and volunteering for corpse removal at my evacuation centre.
20/08/2011 at 17:31 Ultra Superior says:
A reference to the Slaaneshi PRINCE of DARKness ?
20/08/2011 at 17:31 TsunamiWombat says:
The artist formerly known as Slaanesh
20/08/2011 at 17:31 TsunamiWombat says:
I will say that killing orcs with a chainsword got kind of old, but there are 3-4 melee weapons in the actual game rather then just the one (yes I know theres a power axe at the end of the demo, I didn’t figure this out till playing through it for the fifth time though). My only concern is that going through the same 2 or 3 canned execution motions, which you will be doing OFTEN because it’s necessary to regain health and also spatters blood prettily all over your armor + Boyz swarm you like chavs on gold chains, will get boring quickly. The games quality depends on how many set peices it has, how varied enemies and weapons are in the finale product, and wether or not there is an imperial choir somewhere.
20/08/2011 at 17:35 rivalin says:
mankind’s “lassed ‘ope? That narrator sounds less born for war and more born to work in a butcher’s shop in Yorkshire. They really couldn’t find someone who’d been to a proper public school to do the voiceover?
What next, Scouse Marine?
20/08/2011 at 22:09 One Pigeon says:
Watch Sharpe and shut up
21/08/2011 at 02:23 Sleepymatt says:
Aaaarite, carm down carm down, DIEEEEEEEEEEEEEEEEEEEEEEE FOR THE EMPEROR!!
Hmm.. It could just work.
Meanwhile, Mr Bean would like a word….
21/08/2011 at 10:36 Prime says:
Sean Bean and Mr Bean are two VERY different people!
20/08/2011 at 17:38 Bilbo says:
Interesting story associated with this shit – Space Marine is the latest in a spate of games that fucking disappear from the UK Steam Store close to launch for no fucking reason, meaning that UK gamers are missing out on a) the game on Steam Sale this weekend and b) the fucking demo
Why is this shit happening?
20/08/2011 at 20:27 Ganj says:
I too would like to know what g’wan with Steam in the UK. So much stuff that’s seemingly available everywhere else just isn’t in old Blighty.
20/08/2011 at 18:03 Drake Sigar says:
Only one force can hold the annihilation of mankind!
Wait, what?
20/08/2011 at 18:26 Metonymy says:
Yeah I realize this is called Space Marine, but I’m pretty sure the IG wins more engagements than any SM Chapter. I’d be far more interested if some Adeptus Sororitas or an Inquistor were on the scene, cleaning up heresy along with the xenos. Those guys gel more neatly with my ‘kill everything that moves’ life strategy.
Hopefully this game does well enough to merit some sequels with branching events, location choices, and different main characters. I definitely wouldn’t mind playing a better Fire Warrior game, a Eldar run’n whine, or just a nice clean rampage by any bad guy; chaos, necron, ork, etc.
20/08/2011 at 18:24 Napalm Sushi says:
This looks almost as manly as this: http://www.youtube.com/watch?v=80DtQD5BQ_A
Almost.
20/08/2011 at 22:15 Wubbles says:
You know, I’m able to take seriously a great amount of stuff in 40k I would think is profoundly campy anywhere else, but this “I AM WAR” stuff is pushing it.
21/08/2011 at 11:27 Zepp says:
Narrator is so weak, sounds boring and uninspired as fuck. Couldn’t they find somebody who is at least liking the universe? He could be a snooker commentator. I… AM… zzzZzzz WAAAR. That or space marines are FAGS. ORKZ ORKZ ORKZ ORKZ ORKZ!!!
21/08/2011 at 15:24 bill says:
I wasn’t hugely impressed by the narrator either, until the first vid suddenly cut to the crushingly out of place comedy Gamestop Guy doing his silly voice… after that the narrator came across like Orson Welles.
21/08/2011 at 20:35 McChes says:
Is it wrong that watching these trailers just reinforces my wish that someone, anyone (at least, anyone reasonably skilled) would make a Necromunda game?
22/08/2011 at 11:52 Lemming says:
Necromunda needs the same love and hoo-ha that TF2/CS gets. It could be an amazing online team-based multiplayer game.