Posts Tagged ‘Freeware Garden’

Freeware Garden: Condor

By Konstantinos Dimopoulos on January 29th, 2015.

The majesty of colours...

Equipping you with everything from a jetpack and a stealth field to bionic legs and a pair of cool rocket boots, Condor tasks you with navigating the tricky rooftops of the sprawling metropolis of NeoQusqo in order to reach the Spire. Acts of cyber-terrorism will ensure that you don’t encounter any resistance. The heights will be your only enemy and your payment will be more than generous.

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Freeware Garden: Mango Blue

By Konstantinos Dimopoulos on January 28th, 2015.

Not an isometric monkey.

I know there are hundreds of brand new, great and absolutely wild games to be found over at the latest Global Game Jam, yet, having played through more than a hundred, I couldn’t help but urge you to take a look at just one for now. The short but excellent Mango Blue is well worth your time.

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Freeware Garden: Sluggish Morss: Ad Infinitum

By Konstantinos Dimopoulos on January 27th, 2015.

Sluggish Morss: Ad Infinitum, Jack King Spooner’s latest interactive short story is, as one would expect it to be, a fantastic short collage of sounds, ideas, graphics, clay models, glitches, worlds, little jokes and images all wrapped up in a demented and clever little thing. It’s a vignette I really wouldn’t know how to properly describe without spoiling and so something you really have to play.

Preferably before reading the interview with Jack King Spooner that follows.

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Freeware Garden: MonoDi

By Konstantinos Dimopoulos on January 26th, 2015.

A gun that only shoots in one direction might be physically improbable, but it can also turn any platformer that involves shooting into a puzzle game. That’s what’s happened to MonoDi, in which you puzzle, shoot and jump your way through 25 unexpectedly varied single-screen levels, each sporting functional if cute graphics, lots of alien eggs to destroy, and bits of badly spelled plot to read through.

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Freeware Garden: Riser

By Konstantinos Dimopoulos on January 23rd, 2015.

Notice how wisely I spent all the money Riser had given me...

Getting really good at tough action games is something that rarely happens to me. To be brutally honest, it has only happened once during my childhood with Manic Miner, many years later with VVVVVV and a few days ago with Riser. Now, I am not certain as to why this simple, procedural platformer really got to me, nor why I really got it, but I know there’s the very real danger of me mainly loving it due to it being kind to me. Do please keep this in mind.

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Freeware Garden: Providence

By Konstantinos Dimopoulos on January 22nd, 2015.

Having hidden a package delivered by a stranger, shot someone I never got to talk to, snuck into a hotel room and listened to lovely renditions of Chopin’s wonderful music, I can safely say that you will not get bored with Providence.

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Freeware Garden: Adams Drive 32

By Konstantinos Dimopoulos on January 21st, 2015.

Corporation, a shooter the world outside Europe came to know as Cyber-Cop, was one of the first FPS games in the modern sense and, though it’s nowadays quite a chore to play through, it still looks lovely. Its flat shaded environments still work beautifully and also happen to be what stealth-‘em-up Adams Drive 32 instantly reminded me of.

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Freeware Garden: Astrox

By Konstantinos Dimopoulos on January 20th, 2015.

Wow. Having failed to play Elite: Dangerous and having recently been told that ignoring such games as EVE Online was criminally silly, I had forgotten just how compelling open world space trading and combat games can get. And, unprepared like this, I ran into Astrox and barely made all the deadlines I was supposed to.

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Freeware Garden: Naut

By Konstantinos Dimopoulos on January 19th, 2015.

Is there life on Mars? Well, my theory of a billion fully evolved micro-universes under each Martian rock may have yet to be proved, but one can always form brand new theories by downloading Naut and driving around the sandy plateaus of the planet in a brightly and randomly coloured ’50s convertible.

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Freeware Garden: Until I Have You

By Konstantinos Dimopoulos on January 16th, 2015.

Pulling this off is way more complicated than it looks. Honest.

So you seem to have been cast as the grim hero who’ll save the distressed damsel once again, but please, worry not. Until I Have You, despite lacking in the plot department, is different in other ways. In this case it’s through the mechanics that the game differentiates itself, as it’s a platformer in which you move the mouse pointer to accelerate towards the direction of your choice, click one mouse button to shoot and the other to jump, and click on the scroll button to cycle through your weapons.

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Freeware Garden: Mord in Venedig

By Konstantinos Dimopoulos on January 15th, 2015.

Tod in Venedig by Thomas Mann has absolutely nothing to do with Mord in Venedig (Murder in Venice). This lovely little freebie is a point-and-click murder mystery which doesn’t really care about artistic inspiration. Or spelling, to be brutally honest. Or even clipping, though these are matters you should probably ignore. If you loved being a sleuth on the Grim Express, you’ll love solving this fresh murder.

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Freeware Garden: Lightyear

By Konstantinos Dimopoulos on January 14th, 2015.

A most evocative space thing.

From the moment you open your in-game eyes in Lightyear by Jim Bruges, to find yourself inside a manned space telescope crafted by text and choices and bits of Twine, you’ll also start to wonder whether this is a horror game, a technological thriller, an attempt to simulate living in space, or a story about loss and loneliness.

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Freeware Garden: Able Mable Gets A Job

By Konstantinos Dimopoulos on January 13th, 2015.

When Ruth Manning-Sanders retold the spooky, kids tale of The Old Whitch fifty years ago, she couldn’t have possibly anticipated it would spawn such a wonderfully odd interactive thing as Able Mable Gets A Job. Nor could she have expected that so many naughty little jokes could fit into something so short and so whimsical.

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