Posts Tagged ‘Freeware Garden’

Freeware garden: Hellscapes 7-8

By Konstantinos Dimopoulos on October 21st, 2014.

I have apparently escaped from the Organaut Inquisition, emerged from the Transdimensional Meat Escalator and into a hellish and absurd glitch RPG: Hellscapes 7-8. I’m nothing more than a Salary Man with an esoteric rifle, an urge to survive and a demented determination to explore. 

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Freeware Garden: Hill 160

By Konstantinos Dimopoulos on October 20th, 2014.

Horror.

Very few games attempt to convey the complete and utter terror of war, to avoid any sort of jingoism, and to still create a sense of desperate excitement. Even fewer succeed. Hill 160, rather impressively, is one of the latter. What’s more, as one 2014′s more traditional IFComp entries, it accomplishes that using nothing more than text.

Glorious, evocative text that paints an atmosphere of complete dread.

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Freeware Garden: Platdude In A Bit Of A Spin

By Konstantinos Dimopoulos on October 17th, 2014.

Platdude.

By fusing a slot machine with a puzzle platformer, prolific indie developer Jayenkai has come up with the completely random puzzle platformer. A new sub-sub-genre perfectly summed up in the colourfully retro Platdude In A Bit Of A Spin. A game that, not unlike solitaire, might just deal you a hand of platforms, ladders and traps you simply cannot win with.

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Freeware Garden: CastleMania

By Konstantinos Dimopoulos on October 16th, 2014.

The heroic girl with the axe is out to get them chandeliers.

I sadly have to admit that CastleMania is far too difficult for me. It doesn’t love me back, and no matter what I do or how hard I try the thing just won’t let me reach its finale. But, that’s okay. Really, it is.

CastleMania didn’t merely entertain me in the most masochistic of ways for a couple or so hours. It also enlightened me, as I finally understood that those few console games I tried and was never able to beat when I was a kid had less to do with my inherent incompetence and more with the brutal design sensibilities of the average NES game. And that nasty mechanic which has you bouncing back whenever an enemy damages you.

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Freeware Garden: Heroine’s Quest

By Konstantinos Dimopoulos on October 15th, 2014.

This is what the beginning of a beautiful adventure looks like.

In our year of Quest for Glory (a.k.a. Sierra’s Hero Quest)  revivals, re-imaginings, revisits and remakes, Heroine’s Quest: The Herald of Ragnarok is the adventure-RPG I have unashamedly fallen in love with. A beautiful game about selfless, old-fashioned heroism that brilliantly captures the spirit of Quest for Glory. An adventure, that unlike the saga’s very own final installment, proudly stands up to its progenitors’ lofty standards.

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Freeware Garden: Zest

By Konstantinos Dimopoulos on October 14th, 2014.

Shotgun!

Being a Lemonista in Sufferette City during the year’s hottest week doesn’t really sound like the ideal thing to do. Not when you have a drug addiction to support, face a severe lack of funds and are battling with the notion of religion. Then again, splashes of humour aside, Zest really isn’t trying to be a jolly game.

It’s about depression, drugs, metaphysics, personal hygiene and the many irritations of being a wage slave; humour just fits there because, frankly, it fits everywhere.

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Freeware Garden: Middlegrounds

By Konstantinos Dimopoulos on October 13th, 2014.

What a whimsical, whimsical world...

So, I’ve got the keys, the sword and the axe. I know that the goat-like things enjoy talking to adventurers and giving out cryptic hints. I’m also aware of the fact that the black, bipedal beasties are mesmerized by flames and can’t pass through those golden fire hydrant things that go ding. Or is it a whole group of terrains they treat as impassable? Who cares? As long as they don’t surround me, thus forcing a restart, or follow me in conga line from hell, all is fine and I’m free to keep exploring the Middlegrounds.

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Freeware Garden: Space Gardener

By Konstantinos Dimopoulos on October 10th, 2014.

I call myself Neil the Shrubber.

Freeware gardening aside, I really am not much of a gardener in real life. I’d love to, but I don’t have a garden. Anyway. Seems like virtual space gardening could make for quite the substitute. Despite not being certain as to how such things would work on a real, very physical and appropriately deadly planet that’s not Earth, the terrific Space Gardener makes it sound like a lovely prospect.

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Freeware Garden: Red Hot Overdrive

By Konstantinos Dimopoulos on October 9th, 2014.

High Action Road Racing Adventure! (Outrun's convincing marketing blurb)

I’ve been looking for a decent, freeware 16-bit-esque racer in the style of Outrun for quite some time now and kept bumping into unfinished prototypes, bad ideas, boring implementations and short one-level offerings.

Thankfully and due to the wonders of the internets, I found a terrific one in the most unlikely of places: the Adventure Game Studio forums. A place where people are bound to talk about their mouse driven point-and-click adventures and not racing games of the Red Hot Overdrive variety.

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Freeware Garden: The Wizard’s Lair

By Konstantinos Dimopoulos on October 8th, 2014.

The colourful company of rogue-like DEATH!

Obviously inspired by the classic Rogue and apparently by Mystery Dungeon too, The Wizard’s Lair is a very traditional, well crafted and thus very addictive rogue-like. It’s also one of those relatively rare commercial indie games that eventually go freeware so, uhm, it also is a polished, feature-complete thing.

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Freeware Garden: The Running Dead

By Konstantinos Dimopoulos on October 7th, 2014.

If you squint, this guy *is* Rick!

The Running Dead is Rick Dangerous turned into an (essentially) endless runner. With zombies. And though I still have traumatic memories of both Rick games and never really understood what the fuss with Canabalt was all about, I am deeply enjoying it. Yes, despite also being mortally bored of zombies.

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Freeware Garden: Mimicry Man

By Konstantinos Dimopoulos on October 6th, 2014.

For a cow, that is.

There exists an obscure and dangerous creature all but the staunchest adventures have grown to fear. A monster so devilish in its understanding of a hero’s soul it’s virtually invincible. A mimic.

Mimicry Man is a scientifically accurate simulation of the life of the average beastie of the sort.

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Freeware Garden: Mars Commando

By Konstantinos Dimopoulos on October 3rd, 2014.

Evoking the Amiga.

After the brilliant human species of Earth depleted their planet’s vast water resources, it was forced to focus its brilliance on Mars in an attempt to rob it of its own (frozen?) water. Oddly, Martians were less than ecstatic about such a prospect and decided to kick the colonial bastards off their planet. Humankind’s survival once again demanded war. A war, the tacticalities of which, Mars Commando will let you handle.

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