Skip to main content

Guardians Of The Galaxy Worldmind: How to convince the Worldmind in Guardians Of The Galaxy

Learn how to convince the Worldmind in Guardians Of The Galaxy

Want to know how to convince the Worldmind in Guardians Of The Galaxy? The adventure to save the galaxy doesn’t just involve shooting Chitauri and cracking jokes. Throughout Guardians Of The Galaxy, you engage in conversations with various characters, in which you can make decisions that will alter the course of the game. Most of these have small, fairly insignificant consequences. However, the conversation with the Worldmind in Chapter 9 could help you get some crucial help in a difficult fight later in the game.

This guide will show you the correct choices to make to convince the Worldmind that Raker can be defeated in Guardians Of The Galaxy.

Watch on YouTube

How to convince the Worldmind in Guardians Of The Galaxy

After defeating Captain Glory, you need to find a way to talk to the Worldmind and warn it of the imminent danger being created by Grand Unifier Raker and his Church of Truth. To gain access to the Worldmind and start the conversation, offer to pay your fine using the Milano’s communication interface. This will summon the Worldmind and start the conversation.

When you are talking to the Worldmind, you need to select the following options:

  • Share Intel
  • Question Strategy
  • Put In Perspective

Making these choices will cause a message to pop up in the top right corner of your screen, saying that you have ‘planted a seed of doubt in the Worldmind’s logic routines’. Whilst this may not seem like a definitive victory, the Worldmind will contemplate your conversation and return to help the Guardians Of The Galaxy in a later battle. If you don’t choose these options, the Worldmind will decide that Raker cannot be defeated and continue with its logical assumption that the galaxy can’t be saved from impending doom.

Afterwards, you will have to decide whether to pay your Nova Corps fine. Paying the fine has no impact on the Worldmind’s decision, so feel free to skip the fine and save some units.

Unlike the decision whether to sell Groot or Rocket, convincing the Worldmind to fight Raker won't substantially change future missions. You can expect outfit locations and collectibles in Guardians Of The Galaxy to remain the same regardless of the outcome.

That covers everything that you need to know to convince the Worldmind in Guardians Of The Galaxy. If you’re struggling in the game, check out our tips and tricks for help with combat, exploration, and the other RPG elements that you’ll encounter throughout. If you're still adventuring through the galaxy, find out how long it takes to beat Guardians Of The Galaxy, so that you know how far you are through the game. If you want to know our thoughts on Guardians Of The Galaxy, take a look at Ed’s review.

Read this next