Posts Tagged ‘Skywind’

Skywind Video Shows Progress In Reviving Morrowind

I used to like total conversions not only for those few which were released, but for watching the development process in action. Untextured weapon models get a bad rap, but I like watching a plan come together or even partially together.

Skywind, then. It’s an attempt to re-build Morrowind within Skyrim’s engine, with re-build environments, textures, models and more. The latest update video shows just how far the project has come, while aiming to recruit more members to help finish it.

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Morrowind Overhaul OpenMW Gets New Graphics Engine

The Elder Scrolls III: Morrowind [official site] was released in 2002. It’s testament to how highly regarded the now 13-year-old game is that folks are still determined to keep it alive. OpenMW is one such effort: an open source “engine re-implementation” of Morrowind. It’s still some ways from being finished, but the released build has just received an extensive update.

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Skyblivion! Gawp At The Skyrim Remake Of Oblivion

SKYBLIVION!

Skyblivion! Graham contends that Skywind has the best name of old Elder Scrolls games being remade in Skyrim, but the Oblivion remake feels more fun on the tongue to me. Skyblivion! Remaking a land that took a whole professional studio to build the first time around is no mean feat, but the modders behind Skywind and Skyblivion [official site] are still working away.

Recent videos show many, many minutes of progress on Skyblivion, trotting around the province of Cyrodiil, leaping into Oblivion gates, and pottering about the Shivering Isles. It looks a lot like Oblivion but in Skyrim, which is sort of the goal of the whole thing. Skyblivion!

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Skywind 0.9.6 Video Shows New Details And Weapons

Bethesda have a press conference planned for this year’s E3 – their first ever – which means it’s likely they’ve got more to talk about than merely some new DLC for The Evil Within or a new trailer for Wolfenstein: The Old Blood. What will it be: Fallout 4? Elder Scrolls 6? Wet 2? I hope it’s Wet 2.

And not solely because I don’t want all the hard work of the Skywind mod team to go to waste. Come see their latest trailer, which shows some of the most recent modelling and environment work that’s happened in their efforts to port Morrowind to the same engine as Skyrim.

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Skywind Continues To Move Morrowind Into Skyrim

Ah, Morrowind‘s Sheogorad region, famed for its mushroom trees, its frigid waters, its, uh, rocks of Dela’thur and the brutish, erm, winds of Velopis. And elves. I bet it’s got elves in.

Look, so, Morrowind is one of those games I never really played. RPGs are my blind spot, especially anything pre-2005, so my posting this has nothing to do with residual affection for Bethesda’s weirdest world. Instead, it’s because a remake of it might prompt me to go back to it, and because whenever I post a video of Morrowind-in-the-Skyrim-engine mod Skywind, you all make such lovely cooing noises about the old game. So watch, coo, and stoke the fires of my, er, uh… Karapór?

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Skywind Trailer Shows New Areas, Promises Of More Soon

When I last wrote about Skywind, it was to cover the game’s ‘Slough’ trailer, which showed Morrowind’s Bitter Coast brought to life within the Skyrim engine. In the comments, what followed was an interesting conversation about the etymological root of the word “Slough”, and its geographical uses in the UK and in America.

Anyway, the latest Skywind trailer shows off the West Gash region.

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Skywind’s Slough Trailer Shows Bitter Coast, Not Slough

Skywind‘s latest trailer is titled ‘Slough’, but it does not, as every British reader just hoped, mark the inclusion of Berkshire’s much maligned city in the game. Instead it’s the first look at the remake of Morrowind‘s Bitter Coast inside the Skyrim engine, and it’s as pretty as every other chunk we’ve seen of the ambitious mod project so far.

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