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Podcast: What are the best shooters?

Listen to these gunshots

Wait, didn’t we already answer this question? Never mind, the RPS podcast, the Electronic Wireless Show, is not content with our list of the top 50 first-person shooters. Well, they're mostly fine with it (lists are stupid) but they still want to hash out this ageless question the old-fashioned way. By interrogating each other over the internet.

Matt hasn’t played Doom or even Quake and that’s sad, but he loves the backstabbing spy of slapstick multiplayer briefcase stealer Team Fortress 2. John adores Star Wars: Dark Forces but also likes a good immersive sim, like Prey. And Brendan loves Halo: Combat Evolved and has also been playing Unreal, which celebrates its 20th birthday this week.

Also, we’ve got another patch notes quiz, this time focusing on the patch notes of shooters. What game had an entry in its patch notes reading: “Turkey was too powerful”? Listen to find out.

You can listen above, or go straight to Soundcloud where you can download it for later.

You can also get the RSS feed here or find it on iTunes, Stitcher or Pocket Casts. Music is by the Skaarj musician Jack de Quidt.

Want to write in with questions or suggest a theme for a future episode? Now you can, to podcast@rockpapershotgun.com.

Links:

Our top 50 first-person shooter games

Doom is the best shooter and definitely not chosen more or less at random

Quake is proper good too though

Alec loves Transformers

“Kieron” is one of the ancient RPS myths that John sometimes tells us about

Team Fortress 2 is only number 40, tsk tsk

Dark Forces is pretty good you know

It’s no Devil Daggers though

City of Heroes wasn’t a shooter, get out

Unreal Gold is free whaaat

Amnesia: A Machine For Pigs is a game of nope nope nope nope

Ion Maiden is a good old-but-new shooter

The game John couldn’t remember is Boiling Point

Boiling Point’s patch notes are classics

Have you played… Hexen?

System Shock 2’s controls are silly, but it does have a “standard FPS” setting Brendan is too stupid to find

Half-life on PlayStation 2 had a lock-on mechanic

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