Posts Tagged ‘Doom’

Skulldash brings high-pressure arcade thrills to Doom

Skulldash

This is Doom. You know this. The rhythms have been burnt into your DNA by this point: Gun, demons, maze, exit. Now add a ticking time limit forcing careful target prioritisation and precise movement and a level full of floating tokens which require collection (most of them, at least) before the exit will reveal itself. This is Skulldash: Expanded Edition, a massive mod re-released for the GZDoom engine today, and it’s really quite brilliant so long as you don’t mind being a little hurried.

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Bethesda’s Hines on VR: “It’s something all of our studios are looking at and talking about”

fallout-4-vr-pc

A couple of weeks back – when I also went hands-on with both Wolfenstein II: The New Colossus and The Evil Within 2 – I goggled up and gave the upcoming VR version of 2016’s Doom a spin, as well as bearing witness to other folks’ flailing and giggling in Skyrim VR and Fallout VR. Bethesda’s triptych of 3D ultravision spin-offs are due before the year is out, with Skyrim only available on PSVR at least initially and Fallout and Doom only officially supporting HTC Vive, for obvious reasons. Their arrival is a pretty big event for a technology that so far has leaned far more heavily on brand new things rather than established names.

Curious about what this means for the technology and for Doom, Skyrim and Fallout, I picked Bethesda VP Pete Hine’s brains about the whys and wherefores, and what it might imply for the future of their own VR efforts. Also below: my own quick impressions of Doom VFR [official site].

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Humble adds some of Bethesda’s best to the End of Summer Sale

ROW_Wolfenstein_II_Weird_Shit_1503395627

As you may have spotted, Humble has been running an ‘End of Summer Sale’ over the past few days to ring in the Autumn and, well, discount a bunch of games. The sale only has a few days left to run and the final wave of titles has been added as of today. This batch is entirely from Bethesda and features some of the company’s best stuff – from Doom to Wolfenstein to Call of Cthulu. Just me on that last one? (it did sneak into our list of best horror games! – ed).

You have a few days left to pick up this range or any number of discounts (like Hitman’s entire first season) before the sale is gone for good.

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Steam Charts: Sugar free

Well even if the Sun won’t shine, the Steam Charts can still spread brightness into our lives. By some manner of wondrous majjicks, this week’s chart doesn’t even include H1Z1, Fallout 4, nor The Witcher 3! I barely even know what to do with myself. I’m dizzy! Come, join the celebration. Read the rest of this entry »

Idle Doom mod turns Doom 2 into an idle game

The thrills of gibbing demons and sitting still watching numbers go up combine in Idle Doom, a mod turning id Software’s seminal face-paced FPS into an idle game where you watch a machine kill monsters so you can upgrade to a bigger monster-killing machine. It is exactly what it sounds like: a Doom idle game. It’s just the ticket for people who want to feel like they still strafe rough and frag hard but, really, they’re quite tired so it would be grand if they could put their feet up with a cuppa and let someone else handle things for a bit and oh please turn the light off on your way out, ta. Read the rest of this entry »

Steam Charts: Fresh Meat

Children, gather round, for I have a tale to tell. A tale of wonder, intrigue, mystery and astonishment! Are we ready? Let me begin.

“Once upon a time there was a week when the Steam charts were slightly different to every other week since the dawn of time…” Read the rest of this entry »

All DOOM multiplayer DLC is now free

doom666

There’s plenty of gloom to go around, even at the best of times, but can we ever have enough DOOM [official site] in our lives? Well, this weekend there will be DOOM for all as last year’s unexpectedly brill reboot is free on Steam from 6pm UK time (1pm EST) today. You can play the first two campaign levels, and tear about in multiplayer and on the Snapmap custom level tools as much as you like. If you buy the game over the weekend, progress in the trial carries across, and there’s a meaty discount ($14.99 (US) / £11.99 (UK) / $17.99 (AUS)).

Not all the news is for newcomers though. With update 6.66, Bethesda have “retired the DOOM season pass”, which means all multiplayer content is now available to everyone who owns the game, forever. Full details below.

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Bethesda jack in for Doom VFR and Fallout 4 VR this year

The promised VR version of Fallout 4 [official site] will arrive in October for Vive cybergoggs, Bethesda announced during last night’s E3-o-rama. Curiously, Fallout 4 VR [official site] is a separate game rather than an update or add-on – one which will cost twice as much as regular Fallout 4 does.

Bethesda also formally announced Doom VFR [official site], a standalone Doom game made expressly for VR. This is a new game rather than a refit of 2016’s game, a new Doom first-person monster-mash. Have a look in this trailer: Read the rest of this entry »

Have You Played… Doom II: Hell on Earth?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

I change my mind whenever anyone asks me (important: no-one ever asks me) whether Doom or Doom II is the best Doom game, but one thing that was always certain was that Doom II was the best Doom sequel. Nowadays, I’m not so sure. Read the rest of this entry »

There’s more to Brutal Doom than gore

There are few constants in videogames quite like the original Doom (or Doom 2, if we’re being picky) – a grand leap forward in FPS design that has somehow remained timeless and enduring even in the face of countless successors. Quake, Call of Duty, sequels and even full reboots have come and gone, but the original 90s Doom still stands strong, scaleable, adaptable and eternally self-reinventing.

Between countless engine upgrades thanks to Id generously releasing the source code and a seemingly endless stream of mod and level releases thanks in part to continually updated tools, the original Doom (and its engine-sharing derivatives) still boast one of the most active mod scenes out there, and one mod in particular has risen to such ubiquity that it has spawned a whole parallel mod scene of its own; the splatteriffic Brutal Doom. Read the rest of this entry »

Steam Charts: NieR hit

Alec is away this week. I fear that if he can’t find a wifi signal on his travels he might resort to haruspicy to try and find the truths contained within the weekly Steam charts. These round-ups of the ten games with the most cumulative sales over the past week are his obsession and his curse.

This week: while the cat’s away…

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Doom helpers Escalation Studios join ZeniMax

Don't let Alec near SnapMap.

ZeniMax Media have bought Escalation Studios, the texan mob who most recently chipped in on the cracking new Doom. Escalation join a lineup which includes, among others, the Elder Scrolls and Fallout mob of Bethesda, the Dishonored devs Arkane, the Doomlords and Quakers at id Software, nu-Wolfenstein gang MachineGames, Evil Within devs crew Tango Gameworks, and- strewth, that’s quite a stable! ZeniMax don’t mention any particular projects but coo, I wonder what they’re up to. Read the rest of this entry »

Have You Played… Doom 3?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time.

Much of last year’s FPS love may have gone to capslocked DOOM but spare a thought for the try-hard, cliché-fueled darkness binge that was Doom 3. In 2016 the franchise had become self-aware enough to indulge its overblown past, yet back in 2004 the bad penny still hadn’t dropped. There were experiments gone wrong, there were zombies, there were messages on the walls written in blood. I have mixed feelings about it all.
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The 50 Best FPS On PC

So often the bleeding edge of games tech, yet so often fundamentally the same underneath: there’s a reason we can’t get enough of pretend shooting pretend people in their pretend faces. It is a pure test of skill and reflex, a game about movement at least as much as it is about violence, and done right it is absolutely delightful. And hey, sometimes you get a decent gimmick or story thrown into the mix.

These are our favourite 50 first-person shooters on PC, from 1993-2017. Your favourite is at number 51.

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You Asked For It: The Steam Charts Return

Out with the old, in with the new. By which I mean ‘and our weekly Steam Charts, showing the ten games which sold best over the previous week, returns – replete with most of the same names as last year.’

SHOULD AULD ACQUAINTANCE BE FORGOT AND NEVER BROUGHT TO MIND?

Welcome back. Read the rest of this entry »

Enter Gutworld with Doom’s final multiplayer DLC now

The third and final multiplayer DLC for D44m [official site], one of our favourite games of 2016, is now out. The ‘Bloodfall’ DLC adds the usual assortment of new equipment, a new playable demon, and new maps including one ↑ which looks awesomely like a world of ribs, guts, teeth and pus. Publishers Bethesda are still keeping mum about potential singleplayer add-ons, which does leave me hopeful that some sort of standalone expansion may be brewing, or at least that id Software won’t go twelve years between Dooms again. Anyway, more about Bloodfall! Read the rest of this entry »

RPS 2016 Advent Calendar, Dec 13th: DOOM

SKULLS AND CHAINSAWS AND SHOTGUNS AND HELLFIRE. Day thirteen of The RPS Advent Calendar, which highlights our favourite games of the year, brings…

It’s the year’s second-best Hell, DOOM [official site]!

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Wot I Think: Pinball FX2 – Bethesda Pinball

DOOM, Skyrim and Fallout have been recreated as Pinball FX2 [official site] tables. Because nobody else at RPS has the flippin’ guts to take on such a massive task, I’ve spent a couple of hours with each, and have now judged them. Short version, I like them about as much as I like the games they’re based on, which means one is great, and the other two are a bit of a ballache. To find out precisely what I mean by that, join me below.

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Doom adds AI bots and demonic ballsport

From the author who brought you such cutting insights as “Whaaat? id Software released a game without deathmatch?” comes the shocking follow-up “Huuuh? It didn’t have bots either?” Doom [official site] now has bots, which I suppose means it hasn’t had bots the past seven months. ‘Update 5’ launched yesterday afternoon, boshing in AI bots to battle in deathmatch and deathmatch along with a new multiplayer that’s a bit like extra-violent rugby played with a cute demonic eyeball. Futuresports!

Oh, and Bethesda say the final bit of multiplayer paid DLC will launch next week. Read the rest of this entry »