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Kentucky Route Zero

2 months ago

Kentucky Route Zero’s robot band just released an EP of chill synth jams

Looking back, I reckon Kentucky Route Zero's third act might've been the best of the lot. That it was the act to introduce wandering musicians Johnny and Junebug playing no small part in that impression. This week, the fictional duo took their music out of the supernatural road trip with an EP full of sad robot love songs - a perfect soundtrack for getting lonely…

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10 months ago

Feature: It's not too late to love you.

Kentucky Route Zero’s point-and-click poetry explained for newcomers

I adore Kentucky Route Zero. Likewise, I adore the pieces on this site that discuss it. Alec's review in particular is incredibly articulate, goes into a lot of depth, and comes from a place of passion for the game. The discussion of Kentucky Route Zero generally, however, can be somewhat overwhelming to trawl through as a newcomer, and in order to fully take in much…

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Feature: Just because it's over doesn't mean it's really over

Kentucky Route Zero: Act V review

This is the story of a journey’s end. But no homecoming can have meaning in isolation from the voyage that preceded it. This is why offering some critical judgement upon the fifth and (as far as we know) final Act of the interstate dream odyssey that is Kentucky Route Zero is an exercise in absurdity. It cannot be separated from what came before, nor from…

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Kentucky Route Zero’s fifth and final act has arrived

Act V of Kentucky Route Zero has finally launched, ending a journey that many in the RPS treehouse have come to love. If you haven't played the adventure game before, now is the perfect time to jump into Cardboard Computer's mysterious trip through a secret highway below Kentucky - but don't take my word for it, because almost everyone at RPS has had great things…

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11 months ago

3 years ago

Geralt may appear in Soul Calibur VI but here are the characters we really want

This is Brendan, broadcasting live from rumour world, where everything is made of a nebulous candy floss-like substance. The locals call it “hope.” Amid this sticky cloud, a figure has formed. It’s Geralt of Rivia, hero of popular Gwent spin-off, The Witcher 3: Wild Hunt. The monster-hunting swordsman will “make an appearance” in another game later this year, according to CD Projekt Red community lead…

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New Kentucky Route Zero ‘interlude’ out now, includes sinister half-hour TV show

Hopefully this is a sign that the long-awaited fifth and final episode of the incomparable, theatrical road trip adventure Kentucky Route Zero is not far away. Devs Cardboard Computer last week snuck out another of their brief, experimental 'interludes', free game-ettes which also act as as previews and alternate perspectives on scenes and themes in forthcoming episodes. Previously they've done VR theatre, mystery phone calls…

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Feature: Give PC a chance

The 20 best non-violent games on PC

My nerves have been sufficiently jangled and my trigger-finger sufficiently itched by the glut of action games which landed in the closing months of last year. I crave an altogether more sedate beginning to 2018, and so my mind turns to games in which violence, reflex or any other kind of unblinking attentiveness takes a back seat.

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Feature: Listen to our demands

Podcast: What we want from PC gaming in 2018

BAM. A sound captures your headphones and holds you hostage. It's the RPS podcast, the Electronic Wireless Show. We've been lying in wait for the past three weeks, consolidating our strength and preparing to kidnap you by the ear canals. "Listen up, 2018!" we shout out from atop this metaphor. "We have a list of demands and we're not releasing this poor listener until you've…

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4 years ago

Feature: Keep your finger on the pulse without giving up sleep

The 23 best bite-size games for busy lives

I am dad, hear me whinge. Too many games, not enough spare time, for all my non-work hours are spent kissing grazed knees, explaining why you cannot eat the food in that cupboard, constructing awful Lion King dioramas out of toilet roll tubes and being terrified that the next jump from the sofa to the armchair will go fatally wrong. I'm lucky in that my…

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Feature: A cold, dark and gentle place

In their haste to make “soulslikes”, devs have forgotten what makes Dark Souls unique – its level design

I finally completed Dark Souls III [official site] last week, a world that I have been dipping in and out of between bouts of listlessness since its release in April last year. It didn’t grip me like the first revered Dark Souls, but it still made me sad to know it was all over. Where could I go now for my Souls fix? The answer,…

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Kentucky Route Zero, Fez on sale fundraising for ACLU

Kentucky Route Zero, the game so good we declared it our game of the year back when only two of its episodes were out, is currently half-price. That's always worth pointing out, that. Sales from this latest sale will go to the American Civil Liberties Union, joining similar fundraisers with other cracking games. Also joining in are the delightful Fez, frightful treasures from Kitty Horrorshow,…

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Feature: Play it even though it's not finished

Have You Played… Kentucky Route Zero?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. I don't want to say too much - the power of offbeat road trip adventure Kentucky Route Zero is in discovering its twisting tale and flabbergasting sights for yourself. Instead, I wish to make a plea.

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Feature: How lake it was, how lake

Kentucky Route Zero Act IV review

I don't think I could name a more beautiful game. I don't use 'beauty' in the straightforward sense of Kentucky Route Zero [official site]'s appearance, although its bold geometric shapes and flat-wash colour absolutely qualifies, as does its wonderful architecture - Americana infused with magic realism. There is the soundtrack and the sounds too, ambience and steel guitar and the lonely sound of engines -…

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Finally! Kentucky Route Zero Act IV Released

Act IV of Kentucky Route Zero [official site] is finally here, continuing the magical realist journey through subterranean Americana. It's a pretty flipping special game. We declared the first two episodes our favourites of 2013 and 2014's Act III was just as lovely but the wait for IV has been long. But doesn't KRZ teach patience, to enjoy slowness and quiet? It's here now, and…

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Feature: The Final Picks

Our Steam Sale Picks, Round 3!

We're coming to the end of the Summer Steam Sale so chances are you've picked up the things you'd already got your eye on, but there are always games that sneak under the radar or come from genres you might usually ignore. That's why we've put together our final recommendation list. Here's a whole list of things we love and why we think they're worth…

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Feature: Interpreting the Echo

What Makes Kentucky Route Zero’s Dialogue So Good?

This is The Mechanic, where Alex Wiltshire invites developers to discuss the inner workings of their games. This time, Kentucky Route Zero [official site].I haven’t a lot of patience for dialogue in games. Weighted by exposition and lumpen characterisation, it tends to lumber, but I love the dialogue in Kentucky Route Zero. Telling a story which balances the bizarre with the everyday, it communicates so…

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5 years ago

Kentucky Route Zero Act IV Is “Almost Done”

Oh, happy day! Act IV of Kentucky Route Zero [official site] is "almost done", say developers Cardboard Computer. They have a picture of a wee boat and everything. It's a lovely boat. It's not that we believed Act IV wouldn't come, as apparently some had started to mutter after more than a year between acts, it's just grand to hear from it again and know…

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Feature: Wainwright Simulator

Walking, Driving, Flying, Seeing, Looking, Watching: Tourist Simulators

I've been on holiday, which means I've spent more energy walking around and looking at things, than I do when I'm at work. It's a tricky thing, this holiday business. How am I supposed to enjoy the majesty of nature (and the cold pint in a country pub that waits at the end of nature) when my muscles are aching, the sweat is like an…

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Feature: How Place Affects Game Design

A Psychogeography Of Games #1: Kentucky Route Zero

This article is a part of a series based on 6 months as resident speaker at VideoBrains called A Psychogeography of Games. Psychogeography is a big chewy word put together by drunk French dudes in 1955 to talk about how the landscape of our lives affects how we feel, think and act. Here, I’m particularly interested in how the geography of our lives affects how…

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