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Spelunky

Wot I Think Of Spelunky's PC Port

An unsatisfactory resolution

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2 weeks ago

Feature: Put your wallet away

Best free games for 2020

When you're looking for the best free games on PC, what are you looking for? We think we've got you covered with our selection below, whether it's browser games you can start playing instantly, free-to-play games to rival anything you'd spend money on, or downloadable games that you can play for a lifetime.

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1 month ago

Feature: Tell your friends

The best co-op games ever made

Every game is better with friends, but some games are the most betterer of all. These are the best co-op games you can play on PC in 2020. Whether you want to survive against zombie hordes, fell giant monsters, or fling your physicsy forms across chasms, there's a game for you below.

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3 months ago

Feature: The definitive and objective list

The greatest PC games of the 2010s

It's been an eventful decade for PC games, and it would be hard for you to summarise everything that's happened in the medium across the past ten years. Hard for you, but a day's work for us. Below you'll find our picks for the 50 greatest games released on PC across the past decade.

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Feature: They say jump, we ask how high they rank

The best platform games on PC

The biggest names in platforming used to live only on console, but it's on PC now that the genre is thriving. Indies have taken the simple ingredients and spun them off in umpteen directions (but still normally from left to right). Below you'll find a collection of the very best platform games on PC - including puzzle platformers, physics platformers, platformers with roguelike elements, and…

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5 months ago

UFO 50, the compilation from the makers of Spelunky and Downwell (among others) is out soon

The compilation UFO 50 is a gaming concept album from the makers of Spelunky, Downwell, and Catacomb Kids. It's a collection of 8-bit inspired games that were "created by a fictional 80s video game company that was obscure but ahead of its time." It was announced way back in 2017, and skipped its 2018 release window. Who knew 50 games would take a while to…

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11 months ago

Feature: Listen two years from now and it'll be good

Podcast: What games did we change our minds about?

 I heard you don’t like our podcast, the Electronic Wireless Show. But have you listened to 76 hours of it yet? Honestly, mate, it opens up after that. The 76-hour mark, that’s when it “clicks”. But I understand if you don’t have the time. Just skip ahead to this week’s episode, in which we’re talking about games about which we changed our minds. Listen…

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12 months ago

Feature: Listen now and then brag about it

Podcast: Our proudest gaming achievements

 Life is hard and so are videogames. So when you do a tough thing, take pride. It doesn’t matter if it seems like a small step for other people, if it’s a big step for you, go ahead and puff your chest out. But do it quickly, for heaven’s sake. We’ve only got an hour. This is the RPS podcast, the Electronic Wireless Show,…

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1 year ago

Spelunky 2 adds dual-layer maps, fluid physics, cloned cats and online co-op to its bag of tricks

It still amazes me how coherent roguelike platformer Spelunky was, despite its dozens of moving parts. Monsters, traps and players interact with each other in so many ways. Next year, Spelunky 2 is adding a bucketload of new elements and systems to its repertoire, as you can see in action in the new trailer below. There's physics-driven fluids, arrows you can use as footholds, mounts…

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2 years ago

Derek Yu says a tiny bit about Spelunky 2

I have a terrible memory, which is sometimes an asset. It means that every now and then I get to experience a jolt of joy when I remember that Spelunky 2 is a thing - a thing that I've little doubt will take over my life in the same way that both the original freeware and the remaster did. If you somehow haven't played Spelunky,…

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Feature: You can take it with you

Persistence & Permadeath: progression in Spelunky, Into the Breach and roguelikes

Progression is so often an illusion. Many games use the idea of permanent progression as a way of tickling our lizard brains with a growing pile of loot or numbers which constantly tick up, so that we feel like we’re achieving something while we sit in front of a computer and repeat the same set of tasks over and over again. The beauty of permadeath…

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Feature: Gunpoint's designer analyses games

What Works And Why: Emergence

What Works And Why is a new monthly column where Gunpoint and Heat Signature designer Tom Francis digs into the design of a game and analyses what makes it good. I love Deus Ex, System Shock 2, and Dishonored 2, and the name for these games is dumb: they're 'immersive sims'. If you asked me what I liked about them, my answer would be a…

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Feature: The Loose Canon

The greatest PC games of all time

There are more wonderful games being released on PC each month than ever before. In such a time of plenty, it's important that you spend your time as wisely as possible. Thankfully, we're here to help. What follows are our picks for the greatest PC games ever made.

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Spelunky 2 is happening

Keep an eye on the Sony announcements during Paris Games Week, I said. Maybe From Software would pull off a remarkable double-whammy by revealing Bloodborne 2 and saying it'd be coming to PC and that a special edition of the first would be arriving on Steam tomorrow. Maybe Naughty Dog would stroll onto a stage and declare that they'd accidentally made The Last Of Us…

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Feature: Psychological hang-ups

When are you done with a game?

Some games can be finished, completed, defeated or beaten. They have an end-point, even though they might be replayable. Others have the potential to go on forever. Whatever the case, there always comes a point when you're done with a game, and it might be long before the credits roll, or it might be after that one update that breaks a habit that has lasted…

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3 years ago

Dunk Lords is biffy basketball from Spelunky coder

Sometimes, a developer's last game hints at their next one. Other times, the programmer of Spelunky HD announces a basketball beat 'em up. Say hallo to Dunk Lords [official site], jamming our way in 2018. This is a delightful surprise, and not just because of that name. The slam-jamming shakalaka 'em up boasts 2v2 b-balling action with fisticuffs, special moves, and environmental hazards, which sounds…

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Feature: How to cheat and prosper

When Is It Acceptable To Look Up A Wiki?

We’ve all been there. When a puzzle is so obtuse you can’t even begin to work out how to solve it. When you’ve been searching for the next bonfire in a Dark Souls game for hours on end. When you've committed to finding a game’s scattered collectibles and one proves a bit too well hidden. Wikis and guides can replace hours of frustration with a…

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4 years ago

Feature: Never say goodbye,

The Games I Won’t Uninstall

As much as PC gaming hardware has changed and improved over the years, there's always been one constant: the limitations of disk space. Granted, it's far cheaper and easier (no more absurdly tiny Master/Slave toggles) than it used to be to grab a new hard drive, but the rise of ever-faster but more expensive SSDs set things back a bit in that regard. With new…

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