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The Long Dark

1 month ago

Feature: The best games in the whole wide world

The 32 best PC games that demand to be played in ultrawide

There's an old saying in gaming monitor circles that once you've gone ultrawide, there's no going back. Indeed, having had the vast Samsung CRG9 hogging my desk for a bit last month, I'm inclined to agree. But what do games actually look like on a screen this wide? It's one thing looking at lovely wallpapers, but another thing entirely to have a game occupy your…

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2 months ago

Feature: Death of a gamepad

Goodnight, sweet Steam Controller

Right now, there’s a room in Buffalo Grove, Illinois that's as quiet as a grave. The power is off, the robotic limbs are becalmed, and the once thumping presses are depressed. The Steam Controller assembly room is assembling no more, and with the recent Steam sale clearing out all the stock, the grand experiment is over. It’s the final part of Valve’s great Steam Machines…

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Feature: One Off The List

The 9 harshest winters in games

‘Tis the season / use a brolly / tra la la la / la la la la. Hello, it's me, the list goblin, here in this festive first week of December to deliver a big black bin bag of presents to you. And by presents, I mean a single irrevocable inventory of the most disastrous and terrible winters in the videogames of recent history. Yes,…

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Fluffy the wolf is coming back to The Long Dark in its next Survival Mode update

The time of year has arrived where I continually look out my window hoping for a permanent blanket of snow the way holiday movies always promised me there would be. As usual, it's boring and bleak out there and I look to games like The Long Dark to escape the drabness of my actual surroundings. Nothing says holiday cheer like building a fire of twigs…

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3 months ago

Feature: Why every survival game needs wheat

Game DNA: Making yourself a home

I was homeless when I discovered Minecraft -- not homeless in the street-sleeping sense, thankfully. Only in the sofa-surfing sense. I had a bed, even. The creaking cabin bed of two friends who took pity on me and let me crash for a few months in their house, while I sullied my fingertips with sambuca in a dank Yorkshire nightclub for part-time pound coins. My…

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The Long Dark story mode continues in episode 3 today

The third episode of icy survival sandbox The Long Dark's story mode arrived today. Crossroads Elegy switches protagonists, putting us in the hiking boots of the doctor we were searching for in the first two episodes. Handy thing to be in the icepocalypse, a doctor. More useful than a pilot without a plane. Here, see a wee bit of Astrid Greenwood's story in the launch…

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4 months ago

7 months ago

Feature: Is it getting hot in here?

How ‘climate crisis games’ could better model our problems and our future

In Vectorpark’s Sandcastles, you build fantastic towers and watch the waves erase your work every 10 seconds. It’s a very direct metaphor for the global climate crisis that threatens to flood coastal cities and exacerbate natural disasters. Sandcastles confronts us with our totally predictable watery doom, but we also find fun and expression in our totally foreseeable destruction. When the planet dies, at least we’ll…

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8 months ago

Feature: Farming XP

Will It Harvest Moon? – a beginner’s field guide to rehabilitating inferior games

To this day, the jaunty static of the opening jingle to Harvest Moon: More Friends of Mineral Town brings me back to a simpler time. Summer evenings spent hunched over my Game Boy SP, a pane of glass between me and nature’s suburban bounty as I tilled my little squares of land, pet my happy little chickens, and bribed a town’s worth of reticent heartthrobs…

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1 year ago

Feature: Cold to the bone

The Long Dark – Wintermute Redux review

Sorry to make this quick, but Christmas is coming toward me at thirty thousand miles per hour, and frankly we're running out of time. I've not managed to play through both chapters of the redux version of The Long Dark's story mode, Wintermute, but I don't want to wait until the new year to tell you that - OH HOORAY - it's sooooo much better…

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The Long Dark launches its remastered first two episodes

The Long Dark's frozen apocalypse is just a little bit nicer to survive through this week, as Hinterland Studio have launched their 'Wintermute Redux' update for the game. After putting plans for a third episode of its story-driven main campaign on hold, they opted to overhaul what was already there. As detailed here, the story now plays out entirely in first-person with fully voiced and…

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Feature: Listen now, because you'll be dead soon

Podcast: The best post-apocalyptic games

 The world ended this week. We documented the whole thing. But the RPS podcast, the Electronic Wireless Show, will not go quietly into the abyss of human history. It's not going to be felled by the atomic blast of Fallout 76. It’s going down screaming. Screaming about the best post-apocalyptic games out there, that is.

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The Long Dark episode 3 delayed

The third episode of survive 'em up The Long Dark's story mode Wintermute will not arrive in December as planned, developers Hinterland have announced, though the revamped 'Redux' versions of the first two should hit next month. The reason for the delay is good news, really: they've picked up new team members and a 36-camera motion capture setup from recently-closed studio Capcom Vancouver and want…

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Feature: There's something behind you

The eeriest places in games are the ones where the environment is the monster

Whilst raw forms of horror work through shock and disgust, the eerie is felt more as a threat. Perhaps something seems to hover over or follow you -- there’s a rustling just behind you, or a shimmering in your peripheral vision. Usually eeriness pertains to places rather than people. Places that seem to move, shift or even act when they really should lie still. This…

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Feature: Live, die, repeat

The 20 best survival games on PC

We’ve been battered by wave after wave of survival romps since Minecraft popularised the genre, with its deadly nights and groaning zombies, almost a decade ago. In its wake, we've been introduced to a cavalcade of punishing, persistent environments intent on putting us in an early grave. The masochistic impulse to put ourselves through the wringer for entertainment has spread to RPGs, management games, cosmic…

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The Long Dark episode 3 howling into December

The third episode of snowy survival sandbox The Long Dark's story campaign is due to launch in December, developers Hinterland Studio announced last night, alongside revamped versions of its first two. Hinterland are making the opening chapters less linear, see, to reflect the planned structure of episode 3 - and address some criticism. Our episode 2 review in particular took issue with the linear quest…

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2 years ago

Feature: Snow hope

The Long Dark’s Vigilante Flame update sees the splendid survival game better than ever before

The thing I thought I wanted most from The Long Dark proved to be the thing I wanted least. For the many years I've been returning to this truly brilliant and most brutal of survival sims, I so wanted them to deliver on the Story Mode the title screen would always promise. To have a narrative motivation to persist against the odds and the elements…

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The Long Dark adds new wilderness to explore, manual cooking and haunted computers

Frostbitten survival adventure The Long Dark is one of the best in the genre, so says our boy Adam. On top of offering its own uncompromising vision of humanity pushed to the brink (all without a single zombie, alien or robot), it now has a steadily evolving main story arc that's being released one episode at a time. While today's free Vigilant Flame update doesn't…

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Feature: Everything bad is bad again

Steam Charts: We Can Rebuild Edition

As the Steam Charts slowly attempt to reassemble themselves after last week's complete collapse under the weight of Far Cry 5, think of this week's compilation as the moment the thought-destroyed terrifying monster is halfway through its grotesque reforming. Witness as its undulating viscera twists through recongealing flesh, a bleak but ghoulish moan emanating from deep within its darkest soul.

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Feature: Listen now for warmth

Podcast: Is bad weather spectacular or just annoying?

The blizzards of Siberia have gone on holiday to the United Kingdom this week. But the RPS podcast, the Electronic Wireless Show, doesn’t do snow days. The pod squad have trekked hard through the whiteout (from their bedrooms to their computers) to gather on their respective microphones. To what end? Well, to talk about the weather. Blizzards, thunderclouds, sandstorms and, er, night-time? In videogames, it…

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