Posts Tagged ‘Mojang’

Great Blocky Wall: Minecraft To Launch In China

Minecraft is headed to China, after having struck a deal with local distribute NetEase. The official announcement post notes, “It probably won’t affect most of you, seeing as you’re probably not based in China.” Which is true also of readers of RPS, but Pip was over there recently for the LoL MSI finals and the site wasn’t entirely blocked so it’s possible this is relevant to at least a few of you.

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Stop The Clocks: Cobalt Free On Steam This Weekend

What are you up to on this lazy Saturday, dear reader? Nothing too strenuous, I hope. If you’re playing videogames, I’m sure you’ve already told Alice what you’re playing, but if you’re stuck for inspiration and don’t fancy those FPS freekends, let me point you in the direction of Cobalt [official site]. For those unawares, Cobalt is a stylish side-scrolling platformer that follows the plight of a quick-witted murderbot who deflects bullets and manipulates time for fun. Standard weekend, then. It’s also free to play this weekend on Steam.

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Minecraft: Story Mode Ep 5 Decamps To Sky City

The fifth episode of the Telltale episodic adventure Minecraft: Story Mode [official site] is out now – it was due to be the final episode but Telltale are now going to do an extra three episodes as DLC not covered by the season pass. So a kind of epilogue, I guess? Or maybe a mini adventure? Or maybe we will watch a man patting trees down in order to make a table for a while?

The latter is probably why I am not working at Telltale as a story creator. ANYWAY. Episode 5 has a trailer:

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How Minecraft Got Better Combat

This is The Mechanic, where Alex Wiltshire invites a developer to help him put their game up on blocks and take a wrench to hack out one its features, just to see how it works.

“I feel that combat got quite boring over the long term, it mainly felt like monsters were standing in your way.” For a long time, Minecraft’s combat has been, well, not exactly premium. Clicky clicky clicky. Swords flailing at air, the basic principle behind combat being the player who clicks most wins most.

For its lead developer Jens Bergensten, it was time for change in the form of Minecraft 1.9, the Combat Update, which released on February 29. “The combat system wasn’t very interesting and we simply wanted to give it a little bit more variation,” he tells me. But how could he design something that would be accepted by Minecraft’s huge playerbase, work with Minecraft’s networking system, and be as playable on touchscreens as mouse and keyboard? The answer was…

THE MECHANIC: Timing

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Minecraft Now An Artificial Intelligence Workshop

Minecraft AI

While Minecraft [official site] is no stranger to the classroom, computer scientists are now using Mojang and Microsoft’s famous build ‘em up to improve artificial intelligence. For now, it’s in the hands of a small group of researchers/super smart boffin types by way of a private beta, however it’s going open-source come July. Find out more after the drop.

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Ridealong: The Ruin Of Minecraft’s Most Obscene Server

Ridealong is our monthly feature where Brendan travels deep into game worlds to meet, question and journey with the inhabitants that dwell within. This week, he dives into the most notorious and offensive server Minecraft has to offer to meet an archivist who is trying to save as many creations as possible.

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Bet On Cobalt Lets You Gamble On Bot Matches

Cobalt is a sidescrolling shooter that’s getting a finished release on February 2nd, and between now and then its developers are running Bet On Cobalt. It’s two weeks of non-stop Cobalt matches between teams of bots, around which the Twitch audience can gamble with fake money on who they think will win.

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