Posts Tagged ‘Podcast’

Podcast: Destiny 2, Steamworld Dig 2 and binge gaming

'ello Traveller

Oh heavens look at you, you’ve been bingeing on videogames again. Pumping platformers into your veins and shoving shooters into your piehole. That’s fine, so have we. This week’s edition of the RPS podcast, the Electronic Wireless Show, is all about binge gaming. Alec joins us to talk about chomping down on numbers-go-up alien-zapper Destiny 2, which Adam has also been gorging on. Meanwhile, I’ve been happily dig-dugging my way through robotic metroidvania Steamworld Dig 2, which as far as I’m concerned is far healthier and wiser.
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Podcast: The Electronic Wireless Show talks Divinity: Original Sin 2, Heat Signature and things going wrong

"Hello dad, yeah it's all gone a bit murdery"

Oh no, you’ve tripped the alarm. Now the terrifying RPS podcast, the Electronic Wireless Show, knows you’re here. It’s going to hunt you down and force you to listen to it. Quick! Think of a way out of this, before you hear all about Adam becoming an accidental mass murderer in Dishonored, or John obsessively re-loading his way out of a bad situation. If you don’t escape, I’ll have to tell you about the time I threw a gun at someone’s head in Heat Signature, to absolutely no effect. This week, you see, we’re talking about Things Going Wrong. Read the rest of this entry »

Podcast: The Electronic Wireless Show talk roguelikes, Rogue Islands, and Divinity: Original Sin 2

Nice to meet, face to FACE

Here, drink this potion. It’s called the Electronic Wireless Show and it’s a podcast. Yes, you drink it via your ears, unusual I know, but you’ll feel much better afterwards. This week, we’re talking about roguelikes, roguelites, roguefites and roguelifes. What do words even mean anymore? Also, Pip has been enjoying the blocky spellcasting of Rogue Islands, while Adam is killing innocent young men in the fantasy caves of Divinity: Original Sin 2. Absolutely unnecessary behaviour. To make matters even more unbearable, it’s the last podcast with Pip! I shall sum up how I feel about this using the ASCII language of the roguelike.

:(

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Podcast: The Electronic Wireless Show on pets in games

Doggo Meato

It’s an animal extravaganza on our podcast, the Electronic Wireless Show. This week we’re talking about pets in games, y’see. Good boys, bad boys, mediocre boys – we love them all. Alice joins us to praise a terrible raccoon Pokémon who’s rubbish at fighting but great at surfing. And while Pip adores the ghostly holo-cat of Tacoma, I prefer the cute xenomorph of Alien Isolation, who can perform all sorts of neat tricks. That’s right, who’s a good boy? Who’s a good boy? OK now put me down. Stop that. You’re drooling. I said stop it. Read the rest of this entry »

Podcast: Electronic Wireless Show talks Life Is Strange: Before the Storm and XCOM 2: War of the Chosen

lifeistrang

Who owns those odd voices? It’s the RPS podcast, the Electronic Wireless Show and guess what – we’re all in the same room, with our actual bodies. Unprecedented. And there’s a special guest this week too. Chris Bratt of Eurogamer joins us to talk about the alien-murdering of XCOM 2: War of the Chosen. It’s a Brattcast! While Pip has been playing teen angst drama-llama Life Is Strange: Before the Storm and I’m still trying to discover an impossibly powerful attack in Absolver. Come listen.

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Podcast: The Electronic Wireless Show talks Gamescom, The Long Dark and Plunkbat

longdarkpodcast

Toss another podcast episode upon the fire, stranger. The cold is closing in but the Electronic Wireless Show will keep us warm. Pip, Alice and Adam gather round the podfire this week to talk about the lies (Adam tells) at Gamescom, the icy reception to The Long Dark‘s story mode, the cleansing rain of Playerunknown’s Battlegrounds, and the deadly climates of No Man’s Sky.

We then turn to you, listeners, to discuss your favourite in-game weather. And somewhere in the middle there’s also a long discussion about karaoke, for some reason. Read the rest of this entry »

Podcast: The Electronic Wireless Show talks Inside, Foxhole and TV show adaptations

ews12pod1

What sound drips forth from the audio tubes? It’s just the latest RPS podcast, the Electronic Wireless Show. Our topic this week is: “which TV show deserves a good videogame adaptation?” Maybe you feel Gordon Ramsay’s Kitchen Whatever could make a good survival game? Or perhaps The Handmaid’s Tale could be a great FPS? Probably not. Graham is convinced that road trip anime Kino’s Journey is a contender, while I’m yearning for a good The Wire or Wolf Hall game full of intrigue and politicking.

Meanwhile, Graham caught up with the sad boy brigade and played Limbo follow-up Inside, while I’ve been hunkering down in the top-down persistent multiplayer war of Foxhole. It’s just us two this week because Adam is gone and Pip has been possessed by a flu demon that makes her voice sound like it’s trapped in hell.
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Podcast: The Electronic Wireless Show talks Tacoma, The Shrouded Isle and comfort games

"Tacoma" is an ancient Native American word, meaning "videogame"

You look tired, traveller. Come in, sit by the fire and listen to the RPS podcast with us, the Electronic Wireless Show. It’s about comfort gaming this week – the things we play when we feel down in the dumps or ill with the flu or just a little cold and tired. Here, drink it all up with your ears, like a nourishing audio broth. Delicious. Adam likes to relax in his cabin in The Long Dark, Pip finds safety in the world of Zelda, while Brendan soothes his sick self with a bit of Final Fantasy IX.

But we’re not done here. Space-walking simulator Tacoma also came out this week and both Pip and Brendan have things to say about it. But so does Karla Zimonja, one of the game’s creators at Fullbright, who takes part in a round of Quickfire Questions. On top of all that, Adam has been putting ignorant cultists in charge of school lessons in The Shrouded Isle, and we also look at what our listeners consider their own go-to comfort games.
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Podcast: The Electronic Wireless Show talks Pyre,
Dream Daddy, and horror

Podcast hosts Brendan, Pip and Adam

What’s that unsettling white noise coming from the other room? Oh no, it’s the 10th episode of the RPS podcast, the Electronic Wireless Show. This week, the gang are talking about horror in games (but not necessarily “horror games”). Adam and Brendan are terrified by the depths of Subnautica, which doesn’t frighten Pip in the slightest.

But we also like playing non-scary things. Brendan has been competing in the purgatorial fantasy sport of Pyre, and Adam has been catching fish and watching tranquil sunsets in Yonder: The Cloud Catcher Chronicles. Meanwhile, Pip has been dating dads in the gay suburban utopia of Dream Daddy. There’s also reader questions, in which we return to the subject of horror, and experience the shrill scream of a truly terrifying beast…
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Podcast: The Electronic Wireless Show talk Sun Dogs, Black Crown and rubbish merchandise

Pod dogs

What’s that faint light? It’s the glare of the RPS podcast, the Electronic Wireless Show, crashing through the atmosphere of the internet like an unstoppable comet capable of both massive destruction and enlightened conversation. This week, we’ve all been playing transhumanist adventure game Sun Dogs, which sees us romping through the solar system, necking drinks made out of germs and being killed over and over and over again by extraterrestrial forces beyond even our own post-human ken. It’s quite a pleasant trip.

But we’re also talking about “merchandise” and why it is often so rubbish. Pip will warm your heart with tales of a contraband dagger, and Adam will soothe you with a story about blood. There is much to learn. Read the rest of this entry »

Podcast: The Electronic Wireless Show talk replayability, Slime Rancher and Playerunknown’s Battlegrounds

The hosts of the RPS podcast, the Electronic Wireless Show, know neither respite nor shame. This week we have a chat about “replayability” – what games are the most replayable? Why do we always go back to our “comfort games”? Exactly how many hours has Adam spent in Crusader Kings II? Hint: QUITE LOTS. Meanwhile, Pip attempts to cultivate the excrement of wet monsters in Slime Rancher, Adam tells us about his cowardice in Playerunknown’s Battlegrounds, and I am slumming it with another collectible card game, this time The Elder Scrolls: Legends. We’ve also got some reader questions and comments, all based on replaying old favourites. It’s a theme! Read the rest of this entry »

Podcast: The Electronic Wireless Show talks Gamelab, the airships of Worlds Adrift, and horror of Get Even

Bring out your ears, it’s the RPS podcast, the Electronic Wireless Show. Adam has returned from Gamelab in Barcelona and is ready to tell us all the hot goss about Arkane’s president leaving the studio (there’s not much) but also all the gamescience he acquired from RiME developer Raúl Rubio and Cyberpunk 2020 creator Mike Pondsmith. In the mean time, Brendan has been falling off airships and getting into disagreements with cloud hobos in floating island MMO Worlds Adrift, and Pip has been too busy to play things. The world is an accursed slum of injustice.

But there’s more! We also have a tougher-than-normal edition of our patch notes quiz, Patch Adam, and take some questions from readers. Listen now, your attention is our sustenance. Feed us. Feed us.

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Podcast: The Electronic Wireless Show talks Caveblazers, The Witcher 3, and Orcs Must Die

Jingle jingle, it’s the RPS podcast, the Electronic Wireless Show. This week we discuss the ongoing Steam summer sale and bare our respective piles of shame. Editor-at-arms Graham also joins us to talk about spelunking roguelike Caveblazers, while Pip takes on the free-to-play Orcs Must Die! Unchained and Brendan marches on with The Witcher 3: Wild Hunt.

But wait! There’s also an interview with the creators of “roguevania” Dead Cells, and we take some questions from listeners too. But most importantly, we introduce some extra jingles from our music man, Jack. Come and listen, educate yourself.

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Podcast: The Electronic Wireless Show talks Frostpunk, Destiny 2 and Middle Earth: Shadow of War

It’s warm! Luckily the RPS podcast, the Electronic Wireless Show, have come together to talk cold games, like chilly survivalist city-builder Frostpunk. That’s because Adam is back from E3 and can tell us (Brendan and Pip) all about it. He’s also played Destiny 2 and Middle Earth: Shadow of War, the lucky sod. Spill the beans, Adam! No wait, don’t. We need those.

This week’s back-to-normal-length episode also sees us talking about Darkest Dungeon‘s latest expansion, The Crimson Court, esoteric desert survival RPG Kenshi, and some news about GTA V and the sad fate of its modders. Also: the return of our patch notes quiz, Patch Adam, this time featuring Dwarf Fortress. Read the rest of this entry »

Podcast: The Electronic Wireless Show E3 Special

Oh my lord, somebody needs to defeat this notorious E3 war machine once and for all. The RPS podcast, the Electronic Wireless Show, have gathered their forces to take on the monster. We’ll be tackling all the big news: Beyond Good and Evil 2, Wolfenstein 2, Sea of Thieves, Anthem, Life Is Strange: Before the Storm and lots more. We’ve so much news to talk about that we’ve recruited news editor Alice O’Connor to come help us. We’ve also sent Adam behind enemy lines to Los Angeles, but have only been able to recover a handful of his communiques.

This week’s special extra-long episode also features some chat about Alice’s murderous efficiency in PlayerUnknown’s Battlegrounds, Pip’s floundering in Football Manager 2017 and my doomed piloting in Everspace. We also discuss the origin of the name “E3” and discover a patchwork quilt of possible etymologies. Read the rest of this entry »

Podcast: The Electronic Wireless Show talks RiME, Endless Space 2 and OrbLands

The RPS podcast, the Electronic Wireless Show, was recently brought out of retirement for one last job. But it turns out that job takes place on a weekly basis. That’s why the third episode is out now, in which Pip, Adam and I talk about sunny platformer RiME, alien-smashing grand strategy Endless Space 2, and walking simulator-with-bullets OrbLands.

This week also features Quickfire Questions with one of the developers from Night in the Woods, and some chat about our recent bestest best games of 2017 so far feature, where we talk about some reader suggestions to decide if they are worthy of the list or not. Also: some board game chat! We’ll try not to make a habit of it. Read the rest of this entry »

Podcast: The Electronic Wireless Show talks Friday the 13th, Gwent, CrossCells and preparations for E3

The RPS podcast of yesteryear, the Electronic Wireless Show, is now the RPS podcast of presentyear after a triumphant return. In this episode (two in one week!) we chat about our E3 expectations, the asymmetrical multiplayer slasher Friday the 13th, Witchery card game Gwent, and maths-em-up CrossCells.

Also featuring listener’s questions and Patch Adam, in which we jumble fake patch notes into a pile of real ones and ask Adam to guess which are true and which are false. This week: Crusader Kings II!
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Podcast: The RPS Electronic Wireless Show returns! Listen to us talk Far Cry 5, Prey and Old Man’s Journey

Hark! It’s the sound of our sweet voices taking up an hour of your precious time. The RPS podcast of old, the Electronic Wireless Show, has returned in a fresh new body. We’ve got news, interviews and silly features, as well as some of the traditional idle chat.

This week, Pip, Adam and I are chatting about Far Cry 5‘s “Last Supper” image, the recent layoffs at Hitman developer IO Interactive, and enjoying a jaunt through melancholy puzzler Old Man’s Journey. There’s also some Quickfire Questions with the developers of survival puzzler Rain World, news from Paradox Con and lots more.
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The Electronic Wireless Show – IGF Special #4: Visual Storytelling

Podcast klaxon. The Electronic Wireless Show has recently awoken from the depths and has been going on a rampage, talking to developers like Tim Keenan of Duskers about science-fiction and Christine Love of Ladykiller in a Bind about sex, among many other industry sorts. We’re like real radio journalists!

In the final episode of this special run, we are talking to the makers of hack ‘n’ dash explorer Hyper Light Drifter and dreamlike detective adventure Virginia, and how both games aim to tell a story without using a single line of dialogue. Show offs.
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The Electronic Wireless Show – IGF Special #3: Sex

Stop sniggering at the back. The RPS podcast of yore has returned, as you might have noticed, in which we are chatting to all sorts of interesting people from the makers of 90s cyberpunk thriller Quadrilateral Cowboy to the creators of political elbow-nudging Orwell, and so many more.

In the third episode of this special #content we are talking to the visual novelists behind erotic adventure Ladykiller in a Bind and awkwardness sim One Night Stand. Yes, we’re talking to them about sex.
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