Posts Tagged ‘Terraria’

Come Play Terraria With Us Again!

Back on the 8th of August, we announced some upcoming events on our Terraria [official site] server.

It’s been a crazy three weeks and after some recent downtime due to a patch to the client, RPS’ Terraria scene is back and better than ever – with twice the fun on offer thanks to the birth of a twin server. Our hardworking admins are working around to clock to get new players registered, and there’s still room for more. Come get involved, again!

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Latest Terraria Update Brings Mac And Linux Support

The amazing work of CraTeR, who you can find more stuff from on the media page of the Terraria site.

Mac and Linux support for indie games is sort of like the rolling spaceship from Prometheus. Everyone thinks you can just get it out of the way but it’s a little more difficult than that when you’re actually in the hotseat. Terraria [official site] first launched in 2011 as an adorable and fun 2D alternative to big boy creative juggernaut Minecraft. Since then it’s had numerous spin-offs and a sequel announced, plus three huge updates that make it almost unrecognisable from that initial product. But this week, finally, OSX and Linux players have access to the game.

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Come Play Terraria With Us This Weekend!

Hi there! I’m Scott, and you’ve probably seen my monthly RPS Community Updates. The games featured earlier this week have all seen a rise in popularity, but none more than Terraria [official site].

This weekend, we’re holding two events open to everyone to play with us. Come get involved!

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RPS Community Update: What You Did in Arma 3, Europa Universalis, Guild Wars 2 and Terraria

Image from Eagle_Eye on the Folk ARPS forum

July is for lazy mornings in the sunshine, lounging around beer gardens with family in the afternoon, and tackling gaming challenges with friends in the evening. Despite the height of summer, the RPS community has continued to soar, with action in Arma 3 [official site], Europa Universalis [official site], Guild Wars 2 [official site] and Terraria [official site].

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Huge Terraria Update 1.3 Arrives Tomorrow

Every time another Steam sale rolls around I always grab a few extra copies of Terraria [official site]. I like to hand them out to anyone on my friends list who doesn’t own it yet. “It’s 2D Minecraft, but with actual character progression and loot and crazy monsters and and and” I tell them. If you haven’t played it yet, now is a great time to do so, since the long-awaited Patch 1.3 game will arrive tomorrow, June 30th.

The update adds a ludicrous amount of new stuff, as well as some much needed functionality tweaks. Like Steam multiplayer invitations to make playing with others much less of a headache.

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Best Steam Summer Sale Deals: Day 6

What are the best Steam Summer Sale deals? Each day for the duration of the sale, we’ll be offering our picks – based on price, what we like, and what we think more people should play. Read on for the five best deals from day 6 of the sale.

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Terraria’s Not-Sequel Otherworld Does Tower Defence

If you didn’t entirely understand how upcoming not-sequel Terraria: Otherworld [official site] differed from Terraria then congratulations, you’re as dumb as I am. Fortunately, some GDC footage and a more detailed breakdown of stuff and things from the developers has made matters a little clearer.
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Terraria Otherworld Is Not Terraria 2 But Kind Of Is

Why didn't they call it TerraRPG?

Ooh, you don’t see many spin-offs these days. Oh, right, Better Call Saul. Well, not in games. Oh, right, Hearthstone and Heroes of the Storm. Look, OK, c’mon, just go with me here. It’s pretty unusual for a game series to divert into a spin-off rather than climb aboard the sequel treadmill. Side-on buildy/survival hit Terraria is doing just that however, with an RPG-inclined follow-up known Terraria: Otherworld. It’s set in an “alternate dimension” to Terraria prime and everything. Take a look below.
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Can’t Craft, Won’t Craft

Crafting requires commitment. How does a person wary of settling down survive in the barren worlds of Minecraft, Terraria and Starbound? A tale of tourism, travel and cooperative tension.

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Humble Jumbo Bundle 2 Now More Jumbo, Adds 3 Games

Last week we wrote about the Humble Jumbo Bundle 2, because it was the best haul of games we’d seen in a Humble Bundle in a little while. Now that bundle has expanded as planned, and the three new games added are all good too. Pay more than the average of $6.62/£4 and you’ll now receive Legend of Grimrock, PixelJunk Eden and Orcs Must Die! 2.

This on top of a bundle which already included Galactic Civilizations 2, Terraria, Crusader Kings 2 and more.

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Humble Jumbo Bundle 2 Is Great: GalCiv 2, CK2, Terraria…

Who will become the King of Fabulous (13)?

Humble Bundle are always going to be of varying quality – sometimes including only a single quality game with some bonuses, sometimes of no interest whatsoever – but the latest, titled Jumbo Bundle 2, is quite the bargain.

For the low, low price of whatever-the-hell-you’d-like you’ll get space 4X Galactic Civilizations II with its expansions, side-scrolling undead violence-applier Deadlight and isometric action RPG The Incredible Adventures of Ven Helsing. Beat the average price however ($6.32 at the time of writing) and you’ll also receive 2D survival exploration Terraria, combo-heavy high-skill fighting game King of Fighters XIII and the story-spawning strategy-RPG Crusader Kings 2.

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Boo(m): Here Is Terraria’s Halloween Update

Did you know that it’s nearly Halloween? I’m only telling you because I definitely wouldn’t have any idea unless every game under the sun (or foreboding, fog-enshrouded moon, as it were) was running some kind of Halloween event. But these things can actually be decently fun when handled well, and this one, especially, is quite noteworthy given that it may well end up one of the final things that Redigit himself adds to Terraria. So then, what’s in it? What indeed.

No, I’m not actually going to do that to you. Goodie bags and themed pets and tiles and items and things! Also, a mysterious Pumpkin Moon event. Sweet, sweet trick-or-treat deets below.

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Edge Of Space Dev On Major Fixes, Terraria Clones

Edge of Space is yet another one of those reminders that game development has gone completely bonkers in recent years. Like direct inspiration Terraria before it, Edge of Space offers massive, bit-and-bob-and-secret-and-jetpack-laser-shark-packed worlds, despite being developed by an itsy bitsy team of two. It’s also run the full gamut of crowd-powered developmental aids – from Kickstarter to Steam Greenlight to Steam Early Access. Lead developer Jake Crane has, in other words, been around the block. But in an ever-expanding genre with a single game’s influence looming heavy, how do you avoid being more than just a clone? And is the trend of Early Access actually a danger in disguise – both for gamers and developers? Also, what’s on the horizon for Edge of Space, a game that’s still very much unfinished? I spoke with Crane about all that and more.

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