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Minecraft 1.11 Brings Llamas & Magic Inventory Boxes

You're havin' a llama

Everyone’s favourite block-based build-em-up contines to grow, like an unstoppable monster. A few months ago we saw polar bears introduced to Minecraft as well as underground fossils. Before that, the combat update brought skeleton riders and creepy block-mimicking creatures called Shulkers. Now Mojang has added the exploration update which adds llamas that can carry inventory and a very useful magic box.

The llamas live in mountain regions and can be equipped with your items and a piece of carpet to look snazzy. Not only will they follow you on their travels, they’ll also form a “caravan” if there’s more than one, and spit globs at any hostile mobs you meet, allowing you to transport items over large distances. The ‘Shulker box’ meanwhile is something that even I - as someone who hasn’t played Minecraft in years - think is pretty nifty. It’s a container that keeps all your items inside even when it is knocked down. No more busting up your chest and watching all the coal spill out, like coins out of a Sonic.

You’ll also find a new villager character called the cartographer, who will sell maps that lead to Ocean Monuments (the game’s already-existing underwater ruins that house treasure) but also to newly-introduced Woodland Mansions, a building deep in the woods that contains “Illigers” - hostile, winged mobs who spawn tiny flying versions of themselves and who are guarding their own treasures.

Here’s the full changelog, including bug fixes:

Added cursed enchantments

  • Added the Observer block
  • Added escape portals in The End
  • Added the Shulker Shell and Shulker Box
  • Added exploration maps
  • Added the Woodland Mansion
  • Added Illagers, and the Vex
  • Added Llamas
  • New command: /locate
  • Removed Herobrine

Bugs fixed in 16w39a:

  • [Bug MC-58677] - GUI has inconsistent capitalization
  • [Bug MC-92139] - Too many tipped arrows in the “Combat” section of the creative inventory
  • [Bug MC-106077] - Missing sound files (largeblast1.ogg / largeblast_far1.ogg) because of CamelCase in 1.11.json
  • [Bug MC-107154] - Junk potion from fishing is uncraftable potion
  • [Bug MC-107165] - Brewing icon displays the incorrect color in Creative inventory tab
  • [Bug MC-107166] - Experience bottles produce pink particles.
  • [Bug MC-107170] - writeString method of PacketBuffer is not creating correct exception text
  • [Bug MC-107284] - disabling shields with axes doesn’t work
  • [Bug MC-107320] - Sort order of command autocomplete confusing

So there you have it. Llamas, baddies, maps, boxes. What will they think of next? My bet is on super-rich Minotaurs, guarding emeralds and buckets of delicious fried chicken at the centre of rare, procedurally generated mazes. What do you reckon?

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About the Author
Brendan Caldwell avatar

Brendan Caldwell

Former Features Editor

Brendan likes all types of games. To him there is wisdom in Crusader Kings 2, valour in Dark Souls, and tragicomedy in Nidhogg.