Skip to main content

Rainbow Six Siege Smoke: what he can do and how to use him

Running on fumes

As one of Tom Clancy's Rainbow Six Siege's first defensive operators, Smoke has a simple to understand ability. His gas grenades can either be used to flush out enemies hiding during an assault, but also as part of a trap. Smoke's ability has some interesting notes as of more recent updates, so this guide will take you through his weapons and gadgets, as well as how to use him and his ability to take down would-be attackers.

Smoke operator guide

As one of the more consistent defensive operators, Smoke is a really good example of a good operator for newer players to learn. They can of course also check out our Rainbow Six Siege guide hub for tips on move around the battlefield effectively, but his ability is simple to understand and yet tricky to master as it relies on some great timing and staying alive for the late game.

Smoke's Stats

Armour: 2
Speed: 2

Smoke's Weapon Loadouts

Smoke has access to the FMG-9 submachine gun and the M590A1 pump-action shotgun. While the shotgun has its uses when coupled with his skill for shooting holes through walls to lob a charge through, the FMG-9 is a consistently good weapon. As for secondary weapons, the P226 MK 25 handgun is okay, but is generally outclassed by the SMG-11 because of it’s insane fire rate.

Smoke's Gadgets

He has access to barbed wire that slows down enemies, and the impact grenades. Realistically, the gadgets you use depend on your loadout and are both decent options from a team perspective. It’s essentially whatever you’re most comfortable with.

Smoke's Skill

Smoke’s remote gas grenades have a lot going for them. They’re sticky, meaning you can latch them onto walls. Their detonation is remote as well, allowing for you to surprise the enemy. Just don’t waste them early game as you’ll need them for those last half minute or so as the poison cloud dissipates after 10 seconds.

Should I pick Smoke?

Smoke is a great late-game defender thanks to his poison smoke grenades. They essentially force opposing teams to wade through the smoke, take damage, and be generally disorientated enough for you to finish the job. He also has some great guns that are still highly competitive. He's also a direct counter to Finka with her adrenaline shots as the entire enemy team has an increased breathing rate when it's in effect.

Defending teams have a fair few more complicated operators, so if you want to see what they can do, our main Rainbow Six: Siege operators guide has links to each individual operator, as well as an overview on the more universally useful ones and which ones beginners should consider learning.

Read this next