Posts Tagged ‘EGX Rezzed’

Exhibit an Unreal game at EGX Rezzed and get 2x space

unrealrezzed

EGX Rezzed returns on April 13th to 15th 2018 to pack London’s Tobacco Dock with PC games. If you’re hoping to attend, tickets are on sale now. If you’re hoping to exhibit a game you’re working on, then there’s good news if your game is being built in the Unreal engine. Epic are partnering with the show again this year to offer a 2-for-1 scheme on booth space. Read the rest of this entry »

EGX Rezzed 2018 tickets go on sale

EGX Rezzed returns! Britain’s loveliest games event returns to London’s Tobacco Dock April 13th to 15th. Tickets have just gone on sale, and once again grant you access to lots of unreleased games, presentations from brilliant developers, and various opportunities to rub shoulders with the Rock, Paper, Shotgun team. Read the rest of this entry »

Battalion 1944 is bringing the fight to EGX Rezzed

Battalion 1944 [official site] managed to get onto my good side within seconds of poring over the website for details. It does that by dispensing with buffs and unlocks, in an attempt to deliver a purely skill-based multiplayer shooter. It looks cracking too, with tight maps based on actual WWII locations. The proof, as ever, will be in the pudding though, and you’ll be able to taste that pudding at Rezzed next week. Square Enix Collective will be bringing the game and its developers, Bulkhead Interactive, to the show where you’ll be able to join in 4v4 matches.

I’ll be playing beforehand and will let you know how that works out next Thursday, both on the site and in person should you see me at Rezzed.

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Paradox are bringing devs and games to Rezzed

in my experience, paradox always arrive by blimp

As long-time readers will know, I don’t believe there’s any possibility of a party unless someone brings a strategy game to the dancefloor. This year, EGX Rezzed is going to be party central. For the first time, Paradox will have a presence at the show, in the form of three playable games (including the just-announced Steel Division: Normandy 44’s multiplayer) and two developer sessions. They’re both on the Friday, with Cities: Skylines up first at 12PM and Stellaris following at 2PM. In the former, you’ll hear Colossal Order’s CEO on continuous development post-release, and working with a large community, and in the latter Stellaris’ game director will talk about the first year post-release, and the major expansion, Utopia.

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Blocky Boris Announces London Games Festival

Updated to add a bit more about how the funding/investment is expected to filter along with regard to the UK games industry outside London.

The London Games Festival is being revived and will take place in early April. April 1-10 to be precise.

The festival is part of a wider three-year programme and aims “to do for London what Fashion Week has done for the fashion sector”. More on that in a moment but I guess the festival itself will only be guaranteed for those three years then?

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Oi Indies: EGX Rezzed Leftfield Collection Submissions Open

I think the best thing about Rezzed, (now EGX Rezzed) is the Leftfield Collection. In the midst of a busy show floor of flashing lights and expensive backdrops is a corridor of indie games. Yes, that corridor is always too narrow, and yes, if only the devs would put more effort into decorating their section of wall, but don’t underestimate what that space is: it’s free space to games that would otherwise never be able to afford to appear at a high profile gaming show. And if you’d like to see your game appearing there, you can now apply.

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