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Kat Brewster

Priceless Play -- 10 August

The tiniest slice of the Game Maker's Toolkit Jam 2019

8

Priceless Play - 3 August 2019

Like birds of a feather, we game together

1

Priceless Play - 27 July 2019

Are you feeling lucky?

10

2 weeks ago

Feature: The tiniest slice of the Game Maker's Toolkit Jam 2019

Priceless Play — 10 August

The Game Maker's Toolkit Jam is, according to itch.io, the largest jam on its website. Wow! That sounds... overwhelming. The 48-hour jam is focused on "design, mechanics, and clever ideas" and ran from the 2nd of August to the 4th. There are nearly 3,000 entries and there's no way anyone is going to be able to accurately cover all of them in a sustainable timeframe.…

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3 weeks ago

Feature: Like birds of a feather, we game together

Priceless Play – 3 August 2019

When I moved to California two (!!) years ago, the flat block I lived in was overrun by crows. Just utterly crawling with cawing corvids. Initially, this was unnerving and unwelcome -- Los Angeles is meant to be populated with palm trees, smoothie bowls, and Instagram filters. I don't remember seeing shiny black feathers, beady eyes, and cacophonous murders in the brochure. Over time, however,…

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4 weeks ago

Feature: Are you feeling lucky?

Priceless Play – 27 July 2019

I was inspired by my serendipitous game-playing from last week. Did you know that itch.io has a randomizer button? It brings back memories of when I first discovered the "I'm feeling lucky," button on Google's homepage. It used to take you directly to the first result of any Google search, but nowadays it takes you to different random search pages related to different lucky-adjacent emotions.…

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1 month ago

Feature: Fortune favours the bold

Priceless Play – 20 July 2019

Luck, happenstance, pleasant coincidence and serendipity. Good fortune feels decidedly rare in 2019, what with a burning planet and all. There are days when I wake up on the right side of the bed, and my entire to-do list gets checked off -- and then some. Why does this happen on some days and not others? Who can say. Here is a collection of games…

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Feature: The NES carts of tomorrow, today

Priceless Play – 13 July 2019

The Famicase game jam, or A Game By Its Cover, has officially begun and will be accepting submissions for the month of July. This annual jam draws inspiration from the My Famicase Exhibition and usually shakes out to be one of my favourite jams of the year (it's co-run by my friend Dominic Johann, but what's that got to do with it!) Games run on…

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2 months ago

Feature: Kat has thoughts about cyberpunk

Priceless Play – 6 July 2019

For most of my life, I've been cyberpunk ambivalent. I like speculative fiction just fine, but I feel like if there are Fantasy People and there are Science Fiction People, I am firmly in the former camp. I've never truly vibed with fiction revolving around spaceships, computers, and dystopian futures, but I never could really articulate why. Transmetropolitan? Tried it. Blade Runner? Eh. Shadowrun? Never…

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Feature: En Dinopianito, siempre ganas.

Priceless Play – 29 June 2019

Hola, jugadores. I rarely see videogames in Spanish. It's understandable: English-speaking countries make up a significant portion of marketing demographics and sales for big-budget games. But even in the indie-sphere, where I do most of my trawling, I wasn't finding much. I knew that this was an oversight on my part -- I live in a majority English-speaking country and the development circles I operate…

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Feature: #LoveIndies is love indeed

Priceless Play – 8 June 2019

#LoveIndies is an annual community-driven effort to celebrate indie developers, the games they make, and the communities who love them. I've been at the helm of this little corner of RPS for ten months now, which has given me the opportunity to cover over 150 indie games. Each one of those games is an inspiration, tbh. I think it's a miracle that any game gets…

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3 months ago

Feature: Roguelikes, rogue-alikes, RPG-lites, and adventures alight!

Priceless Play – 1 June 2019

Happy June, Priceless Pals! We did it. We made it all the way to those summer months. Get out your picnic blankets, your Pimms fixings, and your complaints about the heat ASAP! I, for one, am stoked for all the games I plan to play late into the summer nights. I am also so stoked for when I realise that I definitely don't have the…

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Feature: We're dying the minute we're born! Fun!

Priceless Play – 25 May

Spring has sprung. That's what they say, isn't it? The air is full of sick-sweet over-bloomed flowers, and there's a thin sheen of pollen on car windscreens. It is around this time of year that I am always reminded of floral genre paintings of the Northern Renaissance and Dutch Golden Age, you know? Casual. Still lifes and vanitas make for pretty compelling stuff -- molting…

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Feature: Head to your local mass photocopy outlet today!

Priceless Play – 18 May

To this day, one of the most powerful things I've experienced is printing my own zine. Opening the box shipped to my door and seeing the neatly stacked little booklets with my handwriting inside is the sort of pride I imagine is reserved for published authors or narcissists. "Zine," for those not in the know, is short for "magazine," and it's honestly a lifestyle. Typically…

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Feature: Australia: real or not real?

Priceless Play – 11 May

Australia seems like one of those mythical places everyone agrees exists, but I have seen little to no evidence either supporting or discrediting this claim. My Australian friends are ephemeral beings, constantly on flights which last upwards of fifteen hours. Where are they going? I hope they're happy there, wherever they are. Firmly in the pro-Australia camp is The Freeplay Independent Games Festival. "Australia's longest-running…

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4 months ago

Feature: "Your life is currency," makes for some bleak games tbh

Priceless Play – 4 May 2019

Goodness gracious me alive, look, it's Ludum Dare time! Ludum Dare is a biannual (as in happening twice-a-year) game jam, and probably one of the world's largest and longest-running game jams. Who am I to say otherwise? It says so right on their website. I am always amazed by the sheer creativity and talent which comes out of each Ludum Dare, and this go around…

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Feature: Take life by the horns and run an errand today

Priceless Play – 27 April

What makes an adventure? There is, of course, that romantic school of thought: the hero's journey away from home and back again through peril and plight, death and rebirth, and all the rest. (Don't forget to save the cat on page three.) But what else? What is "adventure" for the rest of us when we have no power to save the world from bosses and…

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Feature: The machinery that runs the world

Priceless Play – 23 April

Ah, infrastructure -- that boring, beautiful thing. Infrastructure is what makes the world go. It is all the things we prefer to ignore when everything is going right - everything from roads to electric wiring to massive water filtration systems. As soon as there's a hiccup, however, that's when infrastructure reveals itself to be the all-encompassing lifeblood of the universe. And sometimes it seems games…

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Feature: Let's all love Guy Fieri

Priceless Play – 13 April 2019

Spring is settling in its April bones, showering to bring May flowering. The farmer's market around the corner is getting lusher and greener each weekend, the beach is peppered with more and more tourists in swimsuits and towels looking to soak up the sun. It is reassuring to watch the last dregs of winter (if you can call it that in southern California) drip away,…

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5 months ago

Feature: Free and easy and green

Priceless Play – 6 April

I've just come back home from travelling, begun a new quarter of my PhD, and I am getting over a week-and-a-half of illness. I am working on a couple of academic papers for publication, getting ready to move out of my apartment, I still have to unpack, and did I mention that I'm still ill? Sometimes it seems like a to-do list is never-ending, no…

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Feature: Defense is superior to opulence

Priceless Play – 25 March

One of my favourite facts about British culture versus US culture is that what North Americans call "bumper cars," Brits call "dodgems." Where the Brits dodge, Americans bump. Is there any better metaphor than that? As my friend Sean Bean likes to tell me every so often: “Invincibility lies in the defense; the possibility of victory in the attack.” Good old Sean, he's quoting Sun…

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Feature: Leaving on a jet plane

Priceless Play – 16 March 2019

Greetings from Terminal 2 of the Los Angeles International Airport! I'm seated in one of the ubiquitous hybrid chair/benches which grace all airport terminals across our great planet gearing up for a ten-and-a-half hour flight. Hooray! Like many people, the thing I love most in the world is shuffling into a gigantic airborne tube with numerous strangers for an extended period of time. (Bonus: I…

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6 months ago

Feature: If anyone says "always-already" I swear

Priceless Play – 9 March 2019

I spend a lot of time thinking about the past and future, and the little moments which rely on them. I mean, maybe it's just inherent in the contemporary state of Being Alive™ that we spend so much time thinking about time: setting alarms, making dinner reservations, meeting deadlines, missing deadlines, scheduling due-dates, planning for investments and interest rates... A 30-year mortgage? Will I even…

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