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Noita

Noita review

Technical witchery married to a good game

45

2 months ago

Feature: Technical witchery married to a good game

Noita review

Fast and loose, or tight and controlled? That's the question I ask myself at the start of any run in a game with permadeath - that is, a game that sends me back to the beginning upon death. On this particular life, am I going to try my hardest, and aim for deliberate progress toward a specific goal, or am I going to throw caution…

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Noita blasts its way out of early access today

Come, one and all, to mess with every last lovely little pixel in the excellent action roguelite, Noita, which leaves early access today. Nolla Games' witchy adventure will take you through procedurally-generated levels in which every pixel is part of a simulation. It really is a wonder watching all your spells alter and, let's be honest, destroy the landscape. The full release comes with a…

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Noita leaves early access this October

Ah, October, the spook month. What better time for the witchy roguelike, Noita, to leave early access? On October 15th, Nolla Games' spellcasting platformer in which every pixel is physically simulated will be released in full. It's getting a big update to go with it, too, adding new enemies, perks, music, and lotsa spells, as well as a bunch of quality of life improvements.

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4 months ago

Feature: One Off The List

The 9 best magic spells in PC games

Hubbish bubbish, rhymes are rubbish, eye of newt and blah blah blah. Gosh, magic is a chore. If only we had a catalyst to... Oh, hello reader, what are you doing here? Well, as it happens, yes, you can help me out. Just stand over here while I scratch these runes around you. I’m trying to summon the 9 best magic spells in PC games,…

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5 months ago

Feature: Improve your spelling

Best Noita mods

Every pixel is simulated in Noita. That means it can be dull or deadly, and react like its real-world counterpart (or, you know, its unreal-world counterpart). Throw in the OTT spells of your wizard, and the burning, electrified, or weird counter-spells of the enemies, and you have a perfect platform for mods.

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7 months ago

Noita’s Feast update chows down on some deadly new spells

Disappointingly, there's not too much munching going on in the trailer for Noita's Feast update. Unless, of course, developers Nolla Games are serving up a banquet of roast witch. But rather than sausages or salads, Noita's platter is a deadly one. Released this week, Feast adds a bounty of spells, artefacts, environmental overhauls and more to the procedurally destructive dungeon-delver.

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11 months ago

Feature: A good year for games

Our PC Games of the Year 2019

2019 was a great year for PC games - aren't they all? - but you might not yet know what the very best PC games of 2019 were. Let us help you.

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12 months ago

Noita’s Snowy Update summons fifteen new spells

Noita's having a cold spell. Fifteen, in fact, all wrapped up in last night's update to the pixel-physics-powered roguelike. You can summon boxes of death now. Or cast a chain zap. Or chuck eggs with spells in them. Mucking about with new spells is one of the main draws of Noita so it's nice to have even more of them. Even if those eggs are…

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1 year ago

Steam’s Autumn Sale begins today

Are y'all ready for some deals? With Black Friday almost upon us and only a few weeks since the last big Steam sale, of course it's time for some deals. Steam's Autumn Sale kicked off today, dealing out discounts and delights until the shutters close next Tuesday. You can check out the full list of discounted games on Steam here. Blimey, there's a few of…

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Feature: Who wouldn't want to

Why you can anger the gods in Noita

In Noita, you can destroy every pixel. Walls, lakes of blood, rock mass, bodies, piles of gold, wooden piles, minecarts - if it’s there, you can mess it up. But there’s one place where you probably shouldn’t do that. The Holy Mountain is a moment of respite on your journey downwards in this very physical take on the dungeon-delver. It’s somewhere where you can recoup…

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Feature: And those magnets, eh?

When does technology become magic in games?

The usually remote and mysterious Nate visited the RPS treehouse on Monday, and almost immediately work ground to a halt. Why? Because Nate challenged us with a question: what bits of modern technology could a person from the past figure out the workings of, just by observing and having a good think for a while? This immediately led to the counter-question "when and where in…

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Feature: Let us play

I backup my Noita saves and you will never stop me

Castle Shotgun has been ringing with the sound of spells, explosions, and squelching purple monsters thank to the chaotic mountain-delving nightmare that is NoitaIt is, of course, a game that we Can't Stop Playing this month. It's also a roguelike. You get one save, and once you're dead, that's it and you start again from the beginning with a new level. Well, you do. Me,…

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Feature: Burn it all down

Noita is very good even if you are very bad at it

Noita is a big firework show, where the fireworks are heaps of gunpowder, exploding barrels of acid. The acid turns into steam in the heat of the blast and rises to condense on the cold cave roof, eventually falling back down as acid rain. Argh. This is a very dangerous firework show. In this roguelike spellslinger where you play as a flying witch, every pixel…

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Noita adds mod support and more spells

As if Noita weren't already deadly enough, a new update has added a dozen new spells that I don't doubt will kill me as hard as my foes. And as if the delightful 'all pixels are simulated materials which react with terrifying consequences' shooty platformer weren't chaotic enough, it now has official mod support. Yesterday's update also added two new enemies, three new perks, a…

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Feature: Life and death advice

Noita rewards you for being reckless, so set everything on fire

Noita is a game about searching for a good death. This is the conclusion I've come to after two weeks of playing it each day. I try and I die and I try again, and when I stop for the evening, it's not because I've reached further than ever before. It's because I have crafted a suitably satisfactory demise.

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Feature: Successful experiments

From falling sand to Falling Everything: the simulation games that inspired Noita

"Ants. Cover them in ants." The RPS treehouse is gathered around my screen, where several dozen stickmen are currently duking it out in a blank 2D void. This is not nearly violent enough for Sin, who has seen the Ant button. I obligingly sweep my mouse across the screen, summoning a haze of insects. Some of the stickmen jump into them, and get stuck there.…

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Feature: Die and retry

Can’t Stop Playing: Noita

Noita might have come from an alternate universe: one in which we harnessed the forward progress of computer power not to render 3D polygons and open worlds, but to apply greater degrees of simulation to the pixels of a Lemmings or Worms-style 2D world. It's a roguelike in which 'every pixel is simulated', which in reality means that wood burns one pixel at a time,…

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Feature: Everything is on fire

Premature Evaluation: Noita

As you might have already surmised, Noita is a side-scrolling roguelike in which every pixel is meticulously simulated, from the fanciest molecule of glowing gas down to the lowliest granule of common dirt. Each pebble, spark and drop of water interacts dynamically with everything else. Liquids slosh and flow and form pools, steam and smoke billow upwards and gather along the ceiling in suffocating clouds.…

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Feature: A noit t' remember

Five lessons I’ve learnt through five deaths in Noita

I am in no way prepared to say that Noita is as good as Spelunky. They're both platforming roguelikes that fizz with the emergent problems and solutions of physics-driven cavern-exploring, but Noita only released on early access last week. This is exciting, because the main reason I'm not prepared to declare even this early form of Noita on par with one of the best roguelikes…

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Feature: Time flies

Steam Charts: Spooky Action Edition

As planet Earth continues its inexorable trajectory toward the encroaching black hole, and ever more aspects of our daily lives are being affected, even the weekly Steam Charts are feeling its affliction.This may seem a more trivial aspect of our final months, but I believe it's vital to recognise the severity of the impact here to better understand the wider implications for how deeply calamitous…

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