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Runeterra patch notes

Updates, get your updates here!

With recent Runeterra patch notes making some much needed changes, the newest patch (0.9.1) is more here to fix bugs and introduce some new guardians and boards. Detain also now works as it should against champions. In order to keep up with all the changes that will be made to the game, I will be looking over the changes that are being made when every Runeterra patch note post is released and seeing where the biggest changes are going to be.

Legends of Runeterra patch notes guide

Our Runeterra patch notes guide has all the changes that have been made to the game, from the open beta to the most recent patch 0.9.1.

Patch notes 0.9.1

Another smaller update here and none of the stuff that's been altered will change the card text, meaning the same decks are still the best ones. Check out which ones they are in the Runeterra best decks guide.

Contents

Runeterra patch 0.9.1

Boards & Guardians additions

The main updates here are to do with the guardians and boards. We'll add the new stuff to our Runeterra guardians and Runeterra boards guides in due course but for now, here's what's new.

  • New guardian - Minion now available to purchase.
  • New boards - Jinx and Garen now available to purchase.
  • Guardian improvements - Silverwing and Gloomtooth are not as noisy when idle. Basilisk's tail and Gromp Jr's legs no longer clip through boards.

System changes

  • Improved the animation speed, removed effect buffers, and decreased lock-out windows to improve responsiveness for the following game actions:
    • Summoning units
    • Drawing cards
    • Playing spells
    • Attack token transferring between players
    • Dragging units to attack.
  • Increasing friend challenge XP for both wins and losses (Win is now 200XP, loss is now 100XP). There are also XP caps at five wins and five losses per day.
  • Card counts now represented by "pips" that better communicate to the player copies of the card owned, unowned cards, cards used in decks and ones not used in decks.

Bug fixes

Finally here are some bug fixes. Some of the important card related ones have been highlighted in bold for your convenience.

  • Repeatedly hovering Region Road rewards no longer causes shadows to steadily consume the screen.
  • Muting AI opponents will now properly hide their emotes.
  • The Rekindler and The Harrowing will no longer revive Champions that only had their unique spell cast.
  • Champions will now properly level up if they return from being Detained after their level up condition was met while they were Detained.
  • Twin Disciplines now displays correct effect text when selecting Discipline of Fortitude.
  • Players should no longer get stuck on the loading screen when signing out of League of Legends while signed into LoR.
  • Players logging into LoR from different devices should encounter fewer crashes.

Previous patch notes

In order to look at the other Legends of Runeterra patch notes, please expand the spoiler tags for the patch notes you wish to look at.

Legends of Runeterra guides links

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About the Author
Dave Irwin avatar

Dave Irwin

Contributor

When Dave was guides writer for Rock, Paper, Shotgun, it was his privilege to understand how to play certain games well, so that newer players can understand the more complex things about them.

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