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Fallout 76 crafting: best armour, how outfits work

Featured post Making a leather left leg armour piece.

It’s a tough world out there, with irradiated creatures and other players trying to kill you at every turn. Luckily there’s also plenty of stuff lying around that is yours for the taking should you want it. But for when there’s nothing but scrap, it’s worth investing some of it into making armour. Equipment is slightly different in Fallout 76 as armour pieces are worn over the top of outfits – clothing that adds a bit more of a unique look to your character. This guide will go over the best armour you can find, as well as the most useful outfits and what armour pieces you should be crafting.

Fallout 76 armour guide

Those looking for a beginner’s guide to get started with Fallout 76 should have a look at our Fallout 76 guide. There is quite a bit to cover in this guide, so we’ll go over exactly how all the different items of clothing work.

Two fashionable players sporting some rocker-like outfits.

How outfits work

Your character has three layers of clothing that they can wear and some offer protection. The base layer that goes underneath everything else includes basic clothing like the Fallout 76 jumpsuit, as well as hats, glasses or goggles, and anything that covers the mouth. The second layer is where your armour goes, while the third are outfits that you wear over the top. You can of course forego the first or third layers should you so wish, but armour should always be worn.

Outfits are almost always cosmetic pieces that have very little bearing on your overall stats. That isn’t to say though that some don’t exist, allowing for some extra protection or effects, while others are very important for obtaining Atoms (more on that in our Fallout 76 challenges guide). Below are the outfits that have stat modifiers that we’ve discovered so far in the game:

  • Ritual Bindings: Adds 1 damage resistance
  • Spacesuit helmet: -2 Perception, prevents damage and disease from airborne hazards.
  • Gas masks: Adds 1 damage resistance, -2 Perception.
  • Black-rim glasses: +1 Charisma.

Equipping leather pieces crafted at the Armor Workbench.

Crafting the best armour

Not much is known about the specifics of armour creation in Fallout 76, though there are multiple tiers of armour that you can create at Armor Workbenches. Each one has an associated level with it, so naturally the better the level, the better the stats. Below are the armour pieces discovered so far in Fallout 76, along with their base stats. To use the search tool effectively, I highly recommend searching for the type of armour (ie: Leather, Metal, Combat Armour, etc).

Piece nameType of armourBase resistancesWeightOther effects/Notes
Cage ArmourCageDamage: 25
Energy: 27
10N/A
Combat Armour armCombat ArmourDamage: 6
Energy: 6
2.8N/A
Combat Armour chest pieceCombat ArmourDamage: 17
Energy: 16
7N/A
Combat Armour legCombat ArmourDamage: 6
Energy: 6
2.8N/A
Damaged Hazmat SuitDamaged Hazmat SuitDamage: 1
Rads: 500
4N/A
Forest Scout Armour Chest pieceForest Scout Armour Damage: 56
Energy: 36
7N/A
Forest Scout Armour armForest Scout ArmourDamage: 23
Energy: 18
2.8N/A
Forest Scout Armour legForest Scout ArmourDamage: 23
Energy: 18
3N/A
Hazmat SuitHazmat SuitRads: 10005N/A
Heavy Combat Armour Chest pieceHeavy Combat ArmourDamage: 27
Energy: 26
12.6N/A
Heavy Combat Armour armHeavy Combat ArmourDamage: 10
Energy: 9
4.95N/A
Heavy Combat Armour legHeavy Combat ArmourDamage: 10
Energy: 9
5.4N/A
Heavy Leather Chest pieceHeavy LeatherDamage: 7
Energy: 10
7.2N/A
Heavy Leather armHeavy LeatherDamage: 3
Energy: 3
3.6N/A
Heavy Leather legHeavy LeatherDamage: 3
Energy: 3
4.05N/A
Heavy Metal Chest pieceHeavy MetalDamage: 25
Energy: 5
9.9N/A
Heavy Metal armHeavy MetalDamage: 13
Energy: 3
4.5N/A
Heavy Metal legHeavy MetalDamage: 13
Energy: 3
4.5N/A
Heavy Raider Chest pieceHeavy RaiderDamage: 17
Energy: 5
8.1N/A
Heavy Raider armHeavy RaiderDamage: 8
Energy: 3
4.05N/A
Heavy Raider legHeavy RaiderDamage: 8
Energy: 3
4.5N/A
Heavy Robot Chest pieceHeavy RobotDamage: 13
Energy: 12
Rads: 7
10.8N/A
Heavy Robot armHeavy RobotDamage: 5
Energy: 4
Rads: 5
4.5N/A
Heavy Robot legHeavy RobotDamage: 5
Energy: 4
Rads: 5
4.95N/A
Helmeted Cage ArmourHelmeted Cage ArmourDamage: 29
Energy: 35
11-2 Perception.
Prevents damage from any airborne hazards that hit you.
Helmeted Spike ArmourHelmeted Spike ArmourDamage: 13
Energy: 15
17Prevent any airborne hazard damage.
Hunter's Pelt OutfitHunter's Pelt OutfitDamage: 16
Energy: 15
15N/A
Leather armLeatherDamage: 1
Energy: 2
2N/A
Leather chest pieceLeatherDamage: 4
Energy: 10
4N/A
Leather legLeatherDamage: 1
Energy: 2
2N/A
Marine Armour ArmMarineDamage: 19
Energy: 17
3.5N/A
Marine Armour Chest PieceMarineDamage: 46
Energy: 18
Rads: 18
8N/A
Marine Armour LegMarineDamage: 18
Energy: 18
4N/A
Metal armMetalDamage: 8
Energy: 1
2.5N/A
Metal chest pieceMetalDamage: 15
Energy: 3
5.5N/A
Metal HelmetMetalDamage: 20
Energy: 3
5.5N/A
Metal legMetalDamage: 8
Energy: 1
2.5N/A
Brotherhood Knight SuitOutfitDamage: 4
Energy: 2
Rads: 1
1.4N/A
Brotherhood Officer SuitOutfitDamage: 4
Energy: 2
Rads: 1
1.4N/A
Brotherhood Soldier SuitOutfitDamage: 4
Energy: 2
Rads: 1
1.4N/A
Fireman UniformOutfitDamage: 1
Energy: 1
Rads: 1
1.4+1 Charisma
Fireman UniformOutfitDamage: 2
Energy: 4
Rads: 1
1.4+1 Perception
Flannel Shirt and JeansOutfitDamage: 1
Energy: 1
Rads: 1
1.4N/A
Forest Operative UnderarmourOutfitDamage: 2
Energy: 4
Rads: 1
1.4+1 Perception
HarnessOutfitDamage: 11.1N/A
Long JohnsOutfitDamage: 2
Energy: 1
1.4+1 Agility
Marine WetsuitOutfitDamage: 2
Energy: 2
Rads: 2
2.8+1 Endurance
Raider LeathersOutfitDamage: 2
Energy: 1
1.4+1 Agility
Road LeathersOutfitDamage: 2
Energy: 1
1.4+1 Agility
Undershirt and JeansOutfitDamage: 1
Energy: 1
Rads: 1
1.4+1 Charisma
Urban Operative UnderarmourOutfitDamage: 2
Energy: 4
Rads: 1
1.4+1 Perception
Vault 76 JumpsuitOutfitDamage: 1
Energy: 1
Rads: 1
1.4+1 Luck
Vault-Tec University JumpsuitOutfitDamage: 1
Energy: 1
Rads: 1
1.4+1 Luck
Prototype Hazmat SuitPrototype Hazmat SuitDamage: 1
Rads: 1000
5N/A
Raider armRaiderDamage: 5
Energy: 2
2.25N/A
Raider chest pieceRaiderDamage: 10
Energy: 4
4.5N/A
Raider legRaiderDamage: 5
Energy: 2
2.5N/A
Robot Armour armRobotDamage: 3
Energy: 2
Rads: 1
2.5N/A
Robot Armour chestRobotDamage: 8
Energy: 7
Rads: 4
6N/A
Robot Armour legRobotDamage: 3
Energy: 2
Rads: 1
2.8N/A
Spike ArmourSpikeDamage: 10
Energy: 12
7N/A
Stand FastStand FastDamage: 2
Energy: 6
Rads: 1
2.8Modded combat armour. It is obtained after completing the side-quest "Early Warnings"
Sturdy Combat ArmSturdy CombatDamage: 9
Energy: 8
3.85N/A
Sturdy Combat Chest PieceSturdy CombatDamage: 24
Energy: 24
9.8N/A
Sturdy Combat LegSturdy CombatDamage: 9
Energy: 8
4.2N/A
Sturdy Leather ArmSturdy LeatherDamage: 2
Energy: 3
2.8N/A
Sturdy Leather Chest pieceSturdy LeatherDamage: 7
Energy: 8
5.6N/A
Sturdy Leather LegSturdy LeatherDamage: 2
Energy: 3
3.15N/A
Sturdy Metal ArmSturdy MetalDamage: 11
Energy: 2
3.5N/A
Sturdy Metal Chest pieceSturdy MetalDamage: 21
Energy: 5
7.7N/A
Sturdy Metal LegSturdy MetalDamage: 11
Energy: 2
3.5N/A
Sturdy Raider ArmSturdy RaiderDamage: 7
Energy: 2
3.15N/A
Sturdy Raider Chest pieceSturdy RaiderDamage: 14
Energy: 4
6.3N/A
Sturdy Raider LegSturdy RaiderDamage: 7
Energy: 2
3.5N/A
Sturdy Robot ArmSturdy RobotDamage: 4
Energy: 3
Rads: 4
3.5N/A
Sturdy Robot Chest pieceSturdy RobotDamage: 11
Energy: 10
Rads: 6
8.4N/A
Sturdy Robot LegsSturdy RobotDamage: 4
Energy: 3
Rads: 4
3.85N/A
Trapper ArmsTrapperDamage: 6
Energy: 4
Rads: 5
3N/A
Trapper Chest pieceTrapperDamage: 4
Energy: 6
Rads: 13
5N/A
Trapper LegsTrapperDamage: 6
Energy: 4
Rads: 5
3.5N/A
Urban Scout Armour Chest pieceUrban Scout ArmourDamage: 51
Energy: 33
7N/A
Urban Scout Armour armUrban Scout ArmourDamage: 12
Energy: 18
2.75N/A
Urban Scout Armour legUrban Scout ArmourDamage: 23
Energy: 18
2.5N/A
Wood armWoodDamage: 2
Energy: 1
1.8N/A
Wood chest pieceWoodDamage: 8
Energy: 3
3.5N/A
Wood legWoodDamage: 2
Energy: 1
1.8N/A

Legendary Armour

In a similar fashion to the weapons, which you can find out about in our  Fallout 76 weapons guide, there are certain enemies that are considered Legendary. They are the ones with stars next to their name and can sometimes heal themselves when at low health. When they are killed, they tend to drop one piece of legendary equipment that is essentially a buffed up version of the standard weapons. Each has a word associated with it and below are all the Legendary Effects that appear on armour.

Effect NameEffect Description
Acrobat's-50% Falling damage.
Assassin's-15% damage from human enemies.
BolsteringIncreased Energy/Damage Resistance based on how low your health is.
Cavalier's-15% damage sustained while sprinting or blocking.
Chameleon'sHarder to be detected while sneaking and not moving.
Duelist'sGrants user a 10% chance to disarm a melee weapon from an enemy.
Exterminator's-15% damage from Mirelurks and Bugs.
Ghoul Slayer's-15% damage from Ghouls.
Hunter's-15% damage from animals.
Junkie'sTake less damage based on the number of Chem withdrawal effects you are suffering from.
Mutant Slayer's-15% damage from Super Mutants.
Sprinter's+10% movement speed.
Troubleshooter's-15% damage from Robots.

Unique garments

Like the weapons, there are certain items of clothing of all types that increase certain stats or are just well worth wearing. They’re normally rewards for completing quests, but the main one you should be on the look out for are any quests related to the Mistress of Mystery. These quests have the potential to reward you with some of the best items in the game, such as the Eye of Ra that increases the stats of certain associated weapons. We’ve listed all the ones we’ve discovered in the game below.

Item NameItem TypeBuffsLocation
Diver SuitHazmat SuitSome radiation protection
Eye of RaAccessoryEnhances certain weapons/armour (Mistress of Mystery). Must be worn with "Garb of Mysteries" light armour for effect.Obtained during quest "The Mistress of Mystery".
Garb of MysteriesLight armourIncreased damage and energy resistance.
Improves Perception and Sneak.
Effects buffed when worn with "Eye of Ra".
Complete the quest "Initiate of Mysteries" and obtain from the NPC - The Fabricator.
Last BastionUrban Enclave TorsoCompete quest "Officer on Deck".
Prototype Hazmat SuitHazmat SuitComplete side quest "Tracking Unknowns".
Stand FastCombat armourComplete quest "Early Warnings".
Silver LiningLeather armourComplete quest "Tentative Plans".
Trail WardenMetal torsoComplete quest "Bureau of Tourism".
Veil of SecretsHeadwearPrevent all damage and diseases from any airborne hazards/attacks.Complete the quest "Initiate of Mysteries" and obtain from the NPC - The Fabricator.
Worn VeilHeadwearObtained during quest "Into the Mystery".

Power Armor stats

Each of the parts in the table below are listed as the type of Power Armor part. You’ll always equip pieces by helmet and torso, followed by two sets of each of arms and legs. For the sake of clarity, the stats below for arms and legs are for one piece each, so keep in mind that in real terms the weight and protection will be double for each of those parts if you have a full Power Armor set. If you’d like to know where to find the various Power Armors in the game, there is a Fallout 76 Power Armor locations guide with some of the key locations.

Power Armor Piece nameType of Power Armor and equip levelResistancesWeightOther effects
Raider Power helmRaider Power
(Level 15)
Damage: 24
Energy: 23
Rads: 23
10Prevent damage and disease from airborne and waterborne attacks.
Raider Power chest pieceRaider Power
(Level 15)
Damage: 41
Energy: 40
Rad: 40
14
Raider Power armRaider Power
(Level 15)
Damage: 24
Energy: 23
Rad: 23
10
Raider Power legRaider Power
(Level 15)
Damage: 24
Energy: 23
Rad: 23
12
Excavator helmetExcavator
(Level 25)
Damage: 25
Energy: 24
Rad: 35
10Prevent damage and disease from airborne and waterborne attacks.
Excavator torsoExcavator
(Level 25)
Damage: 42
Energy: 41
Rad: 35
12
Excavator armExcavator
(Level 25)
Damage: 25
Energy: 24
Rad: 35
11Increased yield when mining. Applies separately to each arm.
Excavator legExcavator
(Level 25)
Damage: 25
Energy: 24
Rad: 35
12
T-45 helmetT-45
(Level 25)
Damage: 35
Energy: 34
Rad: 34
11Prevent damage and disease from airborne and waterborne attacks.
T-45 torsoT-45
(Level 25)
Damage: 58
Energy: 57
Rads: 57
16
T-45 armT-45
(Level 25)
Damage: 35
Energy: 34
Rads: 34
12
T-45 legT-45
(Level 25)
Damage: 35
Energy: 34
Rads: 34
14
T-51B helmetT-51B
(Level 30)
Damage: 45
Energy: 44
Rads: 27
11Prevent damage and disease from airborne and waterborne attacks.
T-51B torsoT-51B
(Level 30)
Damage: 76
Energy: 75
Rads: 27
17
T-51B armT-51B
(Level 30)
Damage: 45
Energy: 44
Rads: 27
12
T-51B legT-51B
(Level 30)
Damage: 45
Energy: 44
Rads: 27
14
T-60 helmetT-60
(Level 40)
Damage: 51
Energy: 49
Rad: 56
11Prevent damage and disease from airborne and waterborne attacks.
T-60 torsoT-60
(Level 40)
Damage: 84
Energy: 81
Rad: 94
18
T-60 armT-60
(Level 40)
Damage: 51
Energy: 49
Rad: 56
12
T-60 legT-60
(Level 40)
Damage: 51
Energy: 49
Rad: 56
14
X-01 helmetX-01
(Level 45)
Damage: 55
Energy: 62
Rads: 62
12Prevent damage and disease from airborne and waterborne attacks.
X-01 torsoX-01
(Level 45)
Damage: 90
Energy: 103
Rads: 104
19
X-01 armX-01
(Level 45)
Damage: 55
Energy: 62
Rads: 62
13
X-01 legX-01
(Level 45)
Damage: 55
Energy: 62
Rads: 62
15
Ultracite helmetUltracite
(Level 50)
Damage: 69
Energy: 59
Rads: 59
12Prevent damage and disease from airborne and waterborne attacks.
Ultracite torsoUltracite
(Level 50)
Damage: 114
Energy: 98
Rads: 98
20
Ultracite armUltracite
(Level 50)
Damage: 68
Energy: 45
Rads: 45
13
Ultracite legUltracite
(Level 50)
Damage: 68
Energy: 45
Rads: 45
15

These are all of the currently known armour sets, but there are plenty more that will be unearthed over the coming weeks, so do check back with this guide as it will be constantly updated. In the meantime, weapons can also be crafted and you can learn more in our Fallout 76 weapons guide. You can also get some more information on where to find Power Armour in our Fallout 76 Power Armor locations guide.

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