Posts Tagged ‘Final Fantasy XV’

Final Fantasy XV mod tools released

Square Enix have launched the promised official mod tools for Final Fantasy X, letting all and sundry tinker with those good boys. Right now, the tools can replace models, add new weapons, and add new costumes, but Squeenix have said before that they plan to keep expanding their scope to make more types of mod possible. The FFXV Steam Workshop, which previously only hosted mods Squeenix themselves made, is slowly filling up with well, multiple Keyblades so far and one cursed Thomas the Tank Engine. But I’m sure great things are to come. Read the rest of this entry »

The new Razer Blade (2018) is primed and ready for on-the-go Final Fantasy XV

Razer Blade 2018

Gaming laptops are a funny business, aren’t they? Nine times out of ten they’re nowhere near as powerful as an equivalent desktop PC, yet they usually cost just as much, if not more, than the bulky black rectangles they’re so desperately trying to replace. There’s also a matter of looks. Most gaming laptops are very much from the shouty GAMING LAPTOP school of design with their edgy angles and flashing LEDs, not to mention the fact that most of them would likely break your back as soon as you tried to remove it from your desk.

Razer’s gaming laptops, on the other hand, have always tended to hark back to the nice slim portable laptops many of us, myself included, use for work – and their new, rather lovely 15.6in Razer Blade that I went to see a couple of weeks ago, complete with its 144Hz refresh rate and one of Nvidia’s GeForce GTX 1070 Max-Q chips, could well be one of their best yet. Let’s take a look.

Read the rest of this entry »

The Boys are Blocky Now: FFXV skin pack for Minecraft

Cubism: The next frontier in selfies.

Minecraft is a strange phenomenon in gaming. Like a towering skyscraper, the mind stops recognizing it as a place for humans to inhabit, and it just becomes part of the landscape. Every now and then, something recognizable pokes out of a window and you’re forced to re-assess your outlook on the world. In this case, it’s the boys, girls and monsters of Final Fantasy XV, as they make a cameo appearance in the Windows 10/Cross-platform edition of the game.

Read the rest of this entry »

Final Fantasy XV getting four new DLCs in 2019

28a1135dcf744f0f4accb3785e5e0379

Final Fantasy XV has already seen some story based DLC this year, but at PAX East there was an announcement from Square Enix regarding four add-on story packs coming to the game in 2019. The Dawn of the Future DLC hopes to set itself apart from other story-based add-ons by creating an entire season of alternate plot branches, building towards (what appears to be) a completely different ending.

Read the rest of this entry »

Final Fantasy XV graphics performance: Will it kill my GPU?

Final Fantasy XV combat

PC games usually fall into two camps when it comes to recommended specifications. There’s the ‘Yes, you’ll probably be fine’ category, and the ‘SWEET LORD CRYSIS 3 IS ABOUT TO MAKE MY PC MELT’ bracket. Final Fantasy XV, the anime boyband stag do roadtrip JRPG, almost certainly falls into the latter, so I got together a bunch of graphics cards to see how they fared against the almighty Square Enix behemoth.

Now this is by no means a complete list of all today’s available or indeed best graphics cards (yet, anyway), but it should hopefully paint a reasonable picture of what you can expect to get out of it if you’re not quite sure whether your PC’s up to the task. And who could blame you, when the recommended graphics card is a chuffing 6GB Nvidia GeForce GTX 1060 or AMD Radeon RX 480?

Read the rest of this entry »

HDR for PC games is a hot mess (but it’s nice when it works)

assassins-creed-hdr

A few of the things I have had to do in order to get a workable version of HDR (also known as high dynamic range), the new-ish display technology that significantly ramps up brightness, darkness and vibrancy, on my PC (not including the acquisition of a fancy monitor):

– Try four different display cables
– Adjust as many as seven different brightness/contrast/colour etc shaders per game. (I have spent long, unhappy hours doing this to date)
– Manually turn on HDR on the monitor, manually turn HDR on in Windows then manually turn on HDR in the game settings. Or sometimes HDR off in Windows but on in the game then alt-tab back to Windows and turn HDR on, and off, and on, and off. Or sometimes alt-tab and alt-tab and alt-tab and alt-tab and alt-tab until HDR suddenly, randomly kicks in. When I exit the game, I have to manually turn it all back off again or Windows is unusable.
– Install an unfinished preview build of Windows 10 whose HDR isn’t totally broken on Nvidia cards.
– Almost completely lose my sense of whether anything is actually different after all of this.

The egg yolks in Final Fantasy XV were a bit shinier, though.
Read the rest of this entry »

Final Fantasy XV’s Noctis bowls into Tekken 7 today

While resident buttonmasher Brendan is busy in San Francisco, it falls to me to tell you that Final Fantasy XV protagonist Noctis Lucis Caelum today arrived in Tekken 7 as the latest DLC character. “Noctis’s occupation is listed as: formally opening swimming pools and shopping centres,” Brendan might say, with that air of authority he has when making ludicrous claims about fighting game characters. “Likes: camping and cutting ribbons,” he’d add, knowing we’d trust him. God only knows where he gets it from, and I don’t intend to ask. “Dislikes: invasions.” Read the rest of this entry »

Final Fantasy XV mod fixes jitters and long load screens

final-fantasy-xv-fix-1

Good news, boy fans. A modder has offered a quick solution to a couple of Final Fantasy XV’s technical problems. The JRPG stag do performs generally well on PCs but that doesn’t mean there aren’t issues. Some players using a gamepad (myself included) have found that the game keeps detecting your mouse and keyboard even when you don’t want it to, flipping the on-screen prompts from controller buttons to keyboard keys. This causes jitters and frame drops. It’s v v v v v annoying. But don’t fret, a hero has arisen. And it’s the same guy who fixed Nier: Automata when the developers didn’t. Read the rest of this entry »

Wot I Think: Final Fantasy XV Windows Edition

Final-Fantasy-XV-header-620x320-rec

The story of Final Fantasy XV is a tricky one to unpick. There’s the story about how it took ten years to actually come out, transforming from a Final Fantasy XIII spin-off into the boyband roadtrip-stag-do adventure we know today. There’s also the story of what happened after it came out, where a large chunk of its third act was almost completely rewritten and streamlined after people started complaining about how linear it had suddenly become after spending hours and hours on the glorious open road.

Then there’s the story of the game itself, which, at this point, has been spread across so many different forms of media, including a film, four anime episodes, four bits of DLC, a mobile spin-off and a multiplayer expansion (with even more to come, no less), that only three people in the entire universe actually understand it and would be able to recite it to you from start to finish.

But the story of four lads saving their home from an invading imperial army isn’t really what Final Fantasy XV is about. In fact, it’s arguably the least memorable thing about it. That might sound blasphemous for a JRPG, where the story is traditionally one of the most important parts of a game, but every conservation I’ve had about Final Fantasy XV over the last sixteen months always boils down to one of three things: food, photos and friendship. And it’s those that make it one of the best and most interesting goddamn JRPGs of the last decade.

Read the rest of this entry »

The boys are back! Final Fantasy XV released on PC

Guess who just got back today? Them wild-eyed boys that had been away. Fifteen months after starting their journey on console, the anime boyband road trip stag party of Final Fantasy XV have finally arrived on PC. It’s out now. The boys are back in town.

We’ve only just got the game ourselves so our review will take a while, though I’m sure we’ll have plenty of shorter things to say soon. Read the rest of this entry »

Boys are back in town: Final Fantasy XV PC demo is out

Boys, boys, boys, I’m looking for a good time. That’s why I’m downloading the demo for Final Fantasy XV Windows Edition, which just launched. The demo contains the RPG’s first chapter so we can meet those boys, boys, boys and see how their road trip starts. And hopefully it’ll let us see how the game might actually run on our PCs, given that the benchmarking tool released earlier this month is wonky and Square Enix say it “may not accurately reflect the game’s final performance”. For now: boys.

Read the rest of this entry »

Final Fantasy XV is set to expand into 2018 and beyond

Ardyn

I’d apologise for the excessive coverage of Final Fantasy XV lately, but that would be wrong, so instead I’ll just admit to being quite excited for the overhauled PC release of Square’s quirky and unique mega-budget male-bonding magical realist road trip RPG, and the changes coming to it.

Katharine has been serving as the spirit of FFXV’s both present and past, but here I bring you a vision of Final Fantasy XV yet to come: It’s a fresh wave of episodic DLC, and it may well be rolling out all the way into 2019, starting with a chance to play as smirking, flamboyant antagonist Ardyn, pictured above.

Read the rest of this entry »

Hands on with Final Fantasy XV in bonkers 4K

ffxvint1b

There’s a moment about half way through Final Fantasy XV where you have to say goodbye to your stag-do-cum-road-trip adventure and actually start saving the world. It’s the same point that sees you swap your ridiculously large car and the sweeping fields of Lucis for a boat, and then a train, that carries you, quite literally, in a non-stop line toward the game’s conclusion, where its open world suddenly becomes much more closed in. Read the rest of this entry »

Final Fantasy XV Windows Edition: all your PC port questions answered

Final Fantasy XV

The royal boyband roadtrip adventure that is Final Fantasy XV is almost here. In just under two weeks, Square Enix’s ginormous JRPG will finally arrive on PC, a little over a year after it first came out on console. Yes, it gets a little bit bogged down by its wonky story beats, but to dismiss it because of that would be to ignore all the brilliant things it does right, like chronicling your journey with amazing photographs. It also helps that the PC version looks properly brilliant. Yes, you’ll need an Iron Giant-sized PC in order to run it, but more thoughts on that are coming separately soon.

Here, I have a talk with the game’s technical director and lead programmer Takeshi Aramaki and game design and development manager Kenichi Shida (and their translator) about all things XV on PC. We cover just about everything but if you’re after hot mod chat that’s over here. There was also a surprise gatecrashing by the game’s director, Hajime Tabata, about ten minutes in, so I got to hear what the big boss had to say about the PC version as well. Let the battle music commence. Read the rest of this entry »

Podcast: What counts as a JRPG?

podcast-jrpgs

You’d think we could agree on four simple letters. But nothing is ever straightforward on RPS podcast, the Electronic Wireless Show. This week the gang are talking JRPGs, or Japanese role-playing games to use some real words for human people. Does a game have to be made in Japan to be defined as an JRPG? Or does it just need some bright colours and lots of turn-based battles? Maybe it only needs a boss behind a boss (and then another boss behind that one)? Come with us into the petty world of the genre bouncer, as we examine the shoes of dozens of games and decide whether or not they’re allowed into the JRPG nightclub.

Read the rest of this entry »

Final Fantasy XV getting demo next week, also adding Gordon Freeman cosplay

A proper playable demo of Final Fantasy XV Windows Edition is coming next week, containing the RPG’s first chapter, following the recent benchmark tool. A demo! In this day and age! Bless their hearts. Square Enix have talked a lot about wanting to do the PC version right, mods and all, and they do seem to be going for it. They’re even teaming up with iconic PC chap Gordon Freeman, adding the Half-Life hero’s HEV suit, glasses, and crowbar to FFXV’s Steam version. Well, he’s not using them, is he? Read the rest of this entry »

Mod support was “essential” for Final Fantasy XV’s PC outing

FFXV Cactuar mod

Last August, Square Enix finally confirmed that the upcoming PC version of royal roadtrip Final Fantasy XV would indeed come with full mod support when it launches on March 6. At the time, though, the developers kept schtum about exactly what that might entail. Indeed, it was only over the weekend that we got our first glimpse of what a potential Final Fantasy XV mod might look like. Fancy the idea of turning everyone in party town Lestallum into adorable cactuars? Then you’re in luck.

Cactuar skins are all well and good, of course, but what else does the team have in store for budding modders? To find out, I sat down with director Hajime Tabata, technical director and lead programmer Takeshi Aramaki and game design and development manager Kenichi Shida and quizzed them (and their translator) about exactly that.

Read the rest of this entry »

Final Fantasy XV’s co-op expands with its PC launch

Final Fantasy XV

We’re just two weeks from the PC release of Final Fantasy XV. Despite a wobbly start on consoles, Square have poured a shocking amount of support into the game, and I admit no small amount of excitement for the re-launch, especially after the benchmark confirmed that my new laptop can more than handle the game on its highest graphics settings at framerates my ageing PS4 can only dream of.

One aspect of it that hasn’t really been talked about much is Comrades, a surprisingly beefy online multiplayer expansion which came late to the console version, but will be included as standard with the PC release along with the three character side-story DLC chapters. As part of Square’s long-term plans for the game, Comrades is set to receive another chunk of content on the PC version’s launch day, March 6th.

Read the rest of this entry »

Cast Firaga on your GPU with Final Fantasy XV’s PC benchmark tool

Final Fantasy XV

It’s been a long time coming, but the expanded, tuned, moddable and polished-up PC port of magical realist pretty-boy road-trip RPG Final Fantasy XV is nearly here. The only question that remains is “How well will this thing run on my PC?”

Well, hypothetical questioner, I’ve got some good news for you: Square have been kind enough to release a benchmark tool for the game, allowing you to ogle a bit of it in action on your own PC, and receive advice on whether you’ll need to lower your settings or resolution in order to get a consistently smooth result out of the game.

Read the rest of this entry »

Final Fantasy XV due March 6 on PC, supporting mods and HDR

The anime boyband roadtrip of Final Fantasy XV will swing by PC on March 6, developers Square Enix have announced. Noctis, Ignis, and the rest of the boys have been rolling around consoles since November 2016 and I am delighted they are finally coming to our town. Our version will be fancier than the plain old console version too, coming with bits including mod support, a new royal boat to sail and go fishing with the lads, everything from the console DLC season pass, and a new first-person camera view. Splendid! Read the rest of this entry »