The best PC games ever Best PC games of 2018 Best graphics card 2019 Best free games Fortnite challenges 100 Apex Legends tips

Posts tagged “Premature Evaluation”

Feature: Visceral gameplay

Premature Evaluation: Totally Accurate Battle Simulator

Back at PC Zone magazine, where I was born out of an egg, it was my job to take the raw copy submitted by our freelance writers, strip out most of the sexism and veiled threats against politicians, and produce a polished and well structured review that was legally fit for publication. One of the most commonly deleted and cliched introductions to any game about…

Tagged with , , , , , , .

Feature: The Postman Cometh

Premature Evaluation: Willowbrooke Post

Oh, to be a postman. That sultry steward of the mail. That beautiful bastard with the letters. That outrageous freak of parcels. That walking obscenity in Gore-Tex red. That creep who lives inside a van and cannot die, because the postman is both one and many, everywhere and nowhere, always and never. Ding-dong, goes the siren song of the elusive postman. Can you sign for…

Tagged with , , , , , , , .

Feature: Twinned with Lazy Town

Premature Evaluation: Factory Town

All of human history is just moving stuff from one place to another. We scoop stuff up out of the ground and stack it into great big pyramids to dispose of unwanted mummies and ankhs. We blast stuff out of rocks and turn it into gardening shears and fidget spinners and lamp shades and clothes hangers, before dumping it all back into the sea –…

Tagged with , , , , .

Feature: Would you rather have a robot head or crab claws for hands?

Premature Evaluation: Beacon

David Cronenberg's 1986 horror classic The Fly explored the idea of how much of a fly Jeff Goldblum would have to mutate into before he stopped being extremely hot (the answer, as revealed in the DVD commentary, is as high as 65 percent). It also tapped into a deep seated human fear of being trapped inside an elevator with a fly. But more than either…

Tagged with , , , , , , , .

Feature: Grass tastes bad

Premature Evaluation: The Pusher

As a cool person, I know everything there is to know about drugs and drug paraphernalia, such as bongs and what have you. In fact, you’ll often find me hanging out with my fellow dope-fiends in what we in the business call a ‘drugs hole’, where we take weed, cocaine, and the rest of the types of drugs that there are. “Hey, quit hoggin’ all…

Tagged with , , , , , , , , .

Feature: Dwarfs, building a fortress

Premature Evaluation: King Under The Mountain

Playing early access games is like being flung backwards in time to a proterozoic era of Earth’s formless prehistory, where instead of lush continents and breathable air there are surging oceans of molten rock and noxious clouds of superheated nitrogen gas. And you’re there on this unfinished planet, standing on the precipice of a furious lake of spitting magma, your eyes popping like overboiled eggs…

Tagged with , , , , , , .

Feature: Smoke without fire

Premature Evaluation: Volcanoids

Volcanoids sounds like a rude illness you need to buy cream for, but you’re too embarrassed to ask the lady in the pharmacy because she knows your mum and even though your mum has seen you in every state of undress and infirmity you still can’t let her know you’ve got Volcanoids because you’re a grown-up for heaven’s sake, you’re a grown-up, why is everything…

Tagged with , , , , , .

Feature: Shadow of the big hairy monster

Premature Evaluation: Praey For The Gods

Praey For The Gods was forced to change its name from Prey For The Gods, after Prey publisher Zenimax opposed the new trademark. Their platoon of lawyers, who I can only imagine swung in through the windows of the tiny three-man studio and started furiously tipping over desks and tearing phones out of the walls, were concerned that consumers would confuse this game, about traipsing…

Tagged with , , , , , .

Feature: For sale: happiness, never worn

Premature Evaluation: Timeflow

Hello again, it’s me, the premature evaluator. When I’m not prematurely evaluating things, you will often find me sabotaging my own life through chronic mismanagement of my bank balance and available free time. For example, I am writing this article in the very last moments before it’s due to be published, not because I have an especially pressing schedule – I’ve spent the last five…

Tagged with , , , , , .

Feature:

Premature Evaluation: Meeple Station

Meeple Station is a game about building a space station and keeping its residents alive, a task made all the more challenging by those residents having each been cursed with simulated emotional states, which can become so fraught that they’ll hurl themselves out of an airlock rather than face another second living aboard your creation. So, more accurately, Meeple Station is a game about convincing…

Tagged with , , , , .

Feature: What's a pirate's favourite letter?

Premature Evaluation: Atlas

Last week brought news that beleaguered swashbuckling MMO Atlas had been hacked by a bunch of salty ne'er do wells. The keys to an admin account were stolen, allowing hackers to go on what amounted to a trans-dimensional naval joyride. Invincible armadas armed with inexhaustible supplies of cannonballs briefly ruled the waves, which was to be expected. But then planes fell from the sky. The…

Tagged with , , , , , , .

Feature: All dogs are good dogs

Premature Evaluation: Heartbound

My dog has been dead for longer than he was alive, which means I’m long past having any right to fondly remember him as I stare through a rainy window, or to hear his bark on the breeze on warm evening walks along the old railway track. He’s just way too dead to be taking up that kind of emotional bandwidth any more. How weird…

Tagged with , , , , , .

Feature: Free the nipple

Premature Evaluation: Hades

Large portions of my personality owe a great debt to Greek invention, from ABBA musicals and feta cheese to anal sex and fiscal irresponsibility. But for the past few thousand years the country’s chief cultural export has been its dramatic and complex mythology. A cross between Aesop’s Fables and Hollyoaks, Greek myth forms the basis of every story ever told. Scarface, King Lear, that episode…

Tagged with , , , , , .

Feature: Card knocks

Premature Evaluation – CardLife: Creative Survival

CardLife is an open world crafting game that, like many examples of the genre, has a hunger mechanic. That means your little cardboard avatar is cursed with the need to eat to survive, or suffer the relatively minor indignity of respawning nearby with none of their stuff. We all know that robots eat nuts and bolts from cereal bowls, that’s basic science. But if we’re…

Tagged with , , , , , .

Feature: The void pees back

Premature Evaluation: Kynseed

There’s nothing I enjoy more than the interminable march towards the cold embrace of my own grave. When I’m done just throw me in that soily bad hole where skeletons live, I don’t mind. I scream in delight with every fresh wrinkle discovered, each grey fleck found, every stabbing abdominal pain after thirty seconds of light exercise. Let me glide happily towards that eventual death,…

Tagged with , , , , .

Feature: Who you gonna call? Gruff Darkpast!

Premature Evaluation: HellSign

HellSign was sold to me as being like a “monster of the week episode of Supernatural or Buffy”, which is right up my proverbial alley. And if you squint you can sort of see how that description applies. I suppose it’s a useful description because it’s otherwise difficult to fit HellSign in a neat genre box; it’s isometric, it’s sort of an RPG and it’s…

Tagged with , , , , , .

Feature: Target practice

Premature Evaluation: World War 3

My first hour fighting in the grey European battlefields of World War 3 was not the most pleasant introduction I’ve ever had to an online shooter. The first obstacle was the loading screen, which was quite adamant about not letting me play. It took almost 20 minutes to connect to the game on the second attempt. Finally over the first hurdle, I was immediately directed…

Tagged with , , , , , .

Feature: Trip Advisor

Premature Evaluation: Shortest Trip to Earth

Rats cut my first stellar trip short. On nautical voyages, they used to spread disease and eat supplies that were needed for the long, long journey. Up here, in space, they are a pain in the arse for very different, but even more troublesome, reasons. The rats have forged an empire, you see; an empire built on strict hierarchies, xenophobia and robbing travellers. They also…

Tagged with , , , , , , , .

Feature: Get Lit

Premature Evaluation: The Light Keeps Us Safe

The Light Keeps Us Safe works terrible magic with its cacophony of disquieting machine noises. Each new killer robot emits yet another nails-on-chalkboard screech that will bounce around in your head long after you’ve fled from their clutches. They’re the sounds of factories and dial-up internet and error messages warped and twisted and remixed inside metal demons. Normally they’re just grating, but here, in moonlit…

Tagged with , , , , , .

Feature: Droning on

Premature Evaluation: Nimbatus

I've been doing a lot of tinkering recently. Endless iterations of death-dealing drones, flying factories, huge robotic worms and automated weapon platforms - I've lost count of all my experiments in destruction. Nimbatus’ drone editor is a complex, liberating tool where patient engineers can craft a bewildering array of exotic, inventive machines. Then a giant snake blows them up. When my massive artillery drone -…

Tagged with , , , , , , .

Page 1 of 10

Newer posts