Posts Tagged ‘Fortnite’

Worlds collide in Fortnite Battle Royale Season 5

After weeks of mysterious events with in-game rocket launches and vanishings crossing over into our world, Epic’s free-to-play Fortnite Battle Royale today kicked off Season 5 with a big world-changing update. Viking longboats, ancient statues, and a chuffing great desert biome have appeared on the once-verdant island, for starters. And how better to see the new sights than in the new kart vehicle, which can drift, function as a trampoline, and even jump if people in the back seats rock it? The update is now live, though you may need queue first to launch the game then to join a match. Read the rest of this entry »

Fortnite’s first major esports season starts this weekend

Fortnite

Fortnite may have taken over the world and forced the BBC to dedicate a comical number of hours to silly dances and pondering if they’re corrupting our youth, but until now it hadn’t entirely dominated esports. That’s liable to change soon, as Epic are putting $8,000,000 in the pot for their upcoming Summer Skirmish series of competitive events; eight weeks of big money matches, with the first set to run this weekend.

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Fortnite burger mascot survives interdimensional journey

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Uh. Okay. Where to start here? So, last weekend, you might remember that within the world of Fortnite (a video game) a one-time event occurred when a rocket was launched from a secret underground bunker and tore a hole in the sky (of a video game). What does that giant rip in the fabric of space-time mean for the game? No one knows. What we do know is that, around the same time, an in-game burger mascot disappeared and just turned up in the middle of the desert (not in a video game). So. Uh. What does this mean? I guess Durr Burger is opening franchises.

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Fortnite’s Playground mode is a “first step” towards “full creative mode”

The ‘Playground’ sandbox mode that’s currently seeing players cover Fortnite Battle Royale in everything from Mario Kart-esque trolley-racing tracks to elaborate pranks is only temporary, but Epic are already planning to bring it back and dreaming bigger. They’re talking about having a “full creative mode” eventually, taking it weirdly full circle to the days when Fortnite was more of a Minecraftbut than a battle royale megastar. This is a long-term plan, mind, but in the more immediate future Epic plan to add support for teams in a future Playground. Read the rest of this entry »

Streaming service Rainway exposes the scale of the Fortnite virus problem

Fortnite

Battle royale shooter Fortnite is a phenomenon now, but with many millions of players comes big problems, especially when the audience skews a little younger than average and the game is free to play. Last Tuesday, engineers at game-streaming service Rainway noticed tens of thousands of automatically logged errors flooding in, all of them coming from Fortnite players.It was time for their tech team to do a little internet sleuthing, which they kindly documented here in this developer blog post.

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Fortnite cracks the sky with gigantic rocket; probably not good

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Fortnite: Battle Royale is no stranger to royal displays of extravagance. Heck, that good spacedaddy Thanos ran amok in there for a while. But today, we’ve witnessed a Once In A Game experience: they shot a rocket into the sky and it made the sky not work anymore. We’re not sure what it means, but there’s plenty of video of what went down, and certainly this is all leading into the fifth season with some kind of world changing… thing. Look, I don’t know either, man.

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The clock is ticking on Fortnite’s big event this Saturday

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You might want to duck and cover if you’re playing Fortnite: Battle Royale tomorrow, Saturday at 1:30pm EST (6:30pm BST for us UK folks). Epic have been teasing some manner of big in-game event to tie up its current superhero-themed season and it probably involves big, very dangerous looking rockets.

A countdown displayed on TV screens throughout the battle royale shooter’s world suggests that it’s going down tomorrow afternoon. According to a pop-up warning in the game itself, this will be a one-time live event, so be there or be square (and watching it on YouTube afterwards). Read the rest of this entry »

Podcast: The naughty games we weren’t allowed to play

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Psst. I know mum said you weren’t allowed to listen to those hellions on your favourite podcast anymore, but the hosts of the Electronic Wireless Show won’t tell if you don’t. This week we’re talking about the games we weren’t allowed to play as youngsters, but did anyway. Alice suffered strict rationing of The Sims 2, and Dave (oh hello Dave) was looked at with concern while playing Silent Hill. Brendan’s parents didn’t seem to care. Let’s all go to Brendan’s house. He’s got GTA 2. Read the rest of this entry »

Epic sue over ‘irreparable injury’ caused by Fortnite leaks

This could hurt

Perhaps inspired by their recent meteor-dropping event in Fortnite, Epic Games are aiming a megaton weight at one of their former QA contractors. They claim that former QA guy Thomas Hannah leaked the true target of May’s map-changing meteor back in late April, giving hints to someone who then posted about it on Reddit in a now-deleted post. Epic Games claim that they’ve suffered “actual losses” and “irreparable injury” as a result, and filed to sue him for full damages on May 7th.

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Playstyle Royale: You can only build

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This is Playstyle Royale, where I head into… wait. This isn’t the (long neglected) series you all know and love where I play PlayerUnknown’s Battlegrounds while adhering to arbitrary rules. This is that, but in Fortnite.

Fittingly, the rules this week say I can’t use a weapon until I’ve made it into the final two. My only defence? Building.

As usual, I’ve given myself five attempts. I probably should have written ‘unless’ rather than ‘until’, but I’m an optimist at heart. The intro stands: let’s do this!

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Fortnite v4.2 update adds apples, Recombobulators and new Burst Assault Rifles

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At last, scrumping has arrived in Fortnite. Update 4.2 has blessed the Battle Royale map with health-providing apples, which finally provides a much needed in-game explanation for why Doctors without Borders have steered clear of the conflict. I’ve been playing the game a whole bunch this week, and finding it surprisingly pleasant to kick back in a tower, look at the pretty sky and wait for trouble to come to me. Munching on the odd apple while I while away the minutes sounds…wholesome.

Tsk, I suppose you’re more interested in the new epic and legendary tier Burst Assault Rifles.

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Fortnite’s Infinity War is a little more finite than expected

Fortnite Battle Royale

The good news: Earth is saved! The less good news: The Ribena Bully himself, Thanos, is headed home tomorrow after an all-too-brief appearance in mega-popular battle royale shooter Fortnite. We all knew that his appearance was going to be a temporary thing, but it does feel like he could have stuck around a little longer, even if Epic were having trouble balancing an alien god against a world full of fragile human fodder.

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Fortnite: Battle Royale’s 50v50 event mode is back

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Fortnite: Battle Royale’s world has experienced a lot of shake-ups lately. A gigantic comet destroyed part of the map. There’s an alien God mucking about. There’s a weirdo device about to be added. And now, the 50v50 mode has come back to lay waste to gigantic teams. It’s a bit of a surprise to see 50v50 return amid everything else, but on the other hand, helllllll yesssss.
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Fortnite Battle Royale v4.0 has pleasingly silly secrets

A superhero headquarters, a villainous base, and green screen rooms ideal for making silly videos are among the surprises players have discovered in Fortnite Battle Royale after yesterday’s big version 4.0 update. Other than the whole ‘a comet strike wiped out a whole area and scattered anti-grav crystals’, of course. Though Fortbaro started as straightforward cartoony Plunkbut with building, it has developed its own identity by getting sillier across seven months of updates. Even as someone who doesn’t dig Fortnite, from the sidelines I’m enjoying how Epic run it as a live game with surprises and teases leaning into the bits players talk about. Read the rest of this entry »

Fortnite Battle Royale’s comet hits, starting season 4

The ominous comet which grew larger in the skies over Fortnite Battle Royale across many weeks has finally struck, reshaping parts of the map and kicking off the start of Season 4. Dusty Depot has borne the brunt of the strikes and become Dusty Divot, a big crater with a little research station. Other comet fragments have struck elsewhere on the map. The comet has scattered weird ‘Hop Rocks’ too, which give players a short burst of low gravity time to bounce around. It’s a strange and exciting time in the battleground. Here, watch the moment the meteors fell: Read the rest of this entry »

Podcast: Being a critic makes games better (and worse)

This is how Adam will leave us next week. In a truck

Oh no. Somebody sound the “journalists discussing journalism” klaxon. Rattle it as loudly and furiously as possible, because the RPS podcast, the Electronic Wireless Show, is talking about how being a critic changes the way we play. Don’t blame us, blame listener Aleksei, who sent in the theme as a suggestion. But please also forgive Adam, because it’s his last showing on the podcast (he’s leaving RPS next week) so he deserves a bit of self-indulgence. Read the rest of this entry »

Fortnite Battle Royale revives 50v50, deploys Port-a-Fort

Wednesday is update day for Fortnite Battle Royale, and this week’s sees the welcome return of the 50v50 event mode that Fraser Brown enjoyed so much the first time. The update also adds the new Port-a-Fort item, a little grenade which somehow contains a three-storey metal fort that’ll pop up out of nowhere. But it spells an end to players cycling through shotguns for ridiculous burst damage, as there’s now a small delay on switching weapons. A replay system is in now too, so you can relive former glories. Read the rest of this entry »

Putting forts back into Fortnite

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Despite being someone who takes a whole day just to put up a shelf, I’m more of a builder than a fighter. That’s a problem in Fortnite Battle Royale, where forts don’t get much of a look in. The fleeting 50 vs. 50 mode scratched my itch for building citadels but has since left a conspicuous gap. It’s one I’ve spent the last few days attempting to fill.

In squads, duos and solo, building is reactive. If you’re out in the open and someone starts shooting, you can throw down some walls and a ramp so you can peek out. Maybe you want to scale a cliff, so you plonk down some platforms and stairs. The pace and shrinking play area suggests that there isn’t room for more, but I wanted to see for myself.

It’s been going poorly.

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Capitalism comes to Fortnite with new vending machines

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Got a mountain of resources stocked up, but nothing to do with them? Now you can just buy firepower direct as part of Fortnite‘s v3.4 content update. Vending machines have popped up across the Battle Royale map, ready to accept your scavenged savings in exchange for weaponry on demand, and offering a somewhat more static and predictable new facet to the otherwise chaotic shooter.

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Fortnite Battle Royale adds guided missile launcher

Epic Games today add to Fortnite Battle Royale a weapon I associate with the studio more than any other: a guided missile launcher. Find one of these and you’ll be flying missiles around through a first-person camera like it’s Unreal Tournament all over again. Heck, given that it’s possible to ride rockets in Fortnite, I do hope you can also taxi pals around on top of rockets – a bit like ye olde Strangelove mod. Today’s update also delivers lag improvements and the revamped return of the Sniper Shootout event mode. Read the rest of this entry »