Blizzard's shooter is getting less interesting
Symmetra has always been a bit of an odd-hero-out among Overwatch’s roster of characters. She was the only support character not capable of healing her teammates, leaving players unsure of what her role was. Despite a previous rework, she was rarely played. At lower levels she was sometimes chosen in very specific situations, usually as the first point of defence on certain maps, but her pick rate plummeted the further up the rankings you went. In the Overwatch League, she was the only hero to never be played at all.
Yet she was also one of the most hated characters in the game. The main point of contention was her auto-aim primary fire, which locked on to enemies within range and charged up, doing more damage over time. Players who thought the game should only reward a narrow definition of skill, hinging on aim and reflexes, became vitriolic. “No aim, no brain, Symmetra main,” became a meme, often seen in match chat whenever someone got frustrated. And that was a milder comment; when I chose her after the rework was announced (but before it was playable on the test servers), one member of the opposing team told me: “People who play Sym are f*****s and shall be executed.” Read the rest of this entry »
Overwork in Overwatch
The Shanghai Dragons are still yet to win an Overwatch League game.
In response to some fan’s concerns about this record, their manager, Yang Van, released a statement on the subject – but it ended up being less than reassuring. He explained that the Dragons “have the most intensive training scheme among all the teams… Our daily schedule starts at 10:30am as we leave for training facilities and return to our houses around 10:30 to 11:00pm, with a possible training extension to 12:00am; we train six days a week with one day off.”
To get the obvious out of the way: it’s not working. What’s worse, the overwork is likely hurting – just as it’s hurting other Overwatch League teams. Read the rest of this entry »
Support and consider
It’s two o’clock in the morning and I’m watching the Overwatch League stadium erupt for Kim “Geguri” Se-yeon.
As the camera pans down the line-up of her team, the Shanghai Dragons, it’s always her that gets the loudest cheer, and by a wide margin. Because she’s a fantastic off-tank and because she’s one of the new additions that have so greatly improved the (admittedly still winless) Dragons. But also, unavoidably, because she’s the first and only woman in the League. Read the rest of this entry »