Ages ago (last year) I built a Sims 4 house for Alice and me to live in. Which is healthy and normal. Then I forgot about it. I have just remembered so I booted up to see what Alice and I would get up to.
RPS Feature Living next door to Alice
RPS Feature Whatserface
The Sims 4 character creation is something I’ve been butting heads with the last few days and I wanted to talk about why. The topic of body dysmorphia comes up – I don’t think it’s trigger warningy but then I’m not at risk so I figured I’d flag it up just in case.
One of my current gaming projects is building a Sims 4 house for Alice and I to live in and see whether a) both of us survive and b) because when a friend moves to Scotland you will obviously never see them again so you have to build a computer game house so you can still hang out.
While doing so I’ve had to deal with my old nemesis: character creation. I am terrible at character creation except…
A year after launch, we’ve found out that EA have been monitoring your sex life in The Sims 4 [official site] like a bunch of creepy digital voyeurs in order to create a first birthday infographic. To that end, they have announced that characters in the game have done the flesh fandango 235,000,000 times.
I’ll tell you a bit more about the data in a moment but first: birthday infographics.
Are you happy? Do you feel complete? What’s been missing from your life? If the answer is “to explore continental Europe with friends via the comfort and safety of The Sims” then you are in luck. EA has just announced its newest expansion pack for The Sims 4 [official site], something called Get Together which makes it possible to bring groups of Sims to European-infused hotspots – or rather, a sort of generic, copyright-free interpretation of Europe called Windenberg.
The Sims 4 [official site] has received a major patch and, true to form, the notes that accompany it are a delightful mix of the comic and the Weird. It’s easy to imagine a Thomas Ligotti or Robert Aickman spinning some of the confusion within the code into individual tales of domestic horror. There are no garbled telephonic hauntings to match the unnerving dimensions of Your Tiny Hand is Frozen – none that have been discovered and purged, at least – but upon reading the entries below can anyone doubt that the suburbs that house our Sims have been infected with some uncanny disorder of the nerves?
Oh man, this is a sad day. Former staff today reported – later confirmed by EA – that the heart of Maxis, the studio behind The Sims & Sim City, is to be ripped out. While satellite studios in Redwood Shores, Salt Lake City, Helsinki and Melbourne remain, the Emeryville headquarters was Maxis as we knew it. It’s had a chequered recent history, particularly with regard to the most recent SimCity, but without a doubt this was a legendary developer.
It seems ludicrous that a simulation of the middle-class lifestyle and the attendant pursuit of ever-more wealth and consumer goods isn’t already available to owners of Macintosh computers, but there you go. In any case, The Sims 4 [official site] – but won’t someone think of the pools? – is now out for OSX, and the good news is that if you already own it on PC you get the Mac version free.
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The Sims 4 [official site] was always going to feel a bit empty at launch in comparison to earlier games as they had oodles of expansions by then, and it didn’t help that a few long-standing features were absent. Since then they’ve added back in things like pools and ghosts, released a ‘Game Pack’ mini-expansion, and now EA have announced the first proper expansion, Get to Work. It adds stuff to do with employment, obvs.
The interview itself has hints of excitement – there’s a misbehaving wall tool and automated door placement which sounds like it left you with a door-infested house with portals lurking in odd places. Alas, EA does not fancy sharing these monstrous houses and the interview itself is rather flat. BUT we have studies and swatches to look at which make me happy in a peaceful, diagrammatic way I remember from when I used to look at architectural floor plans as a child.